Could you elaborate on that statement? It's not very clear:confused:
I'm not Mizrael, nor am I Stinger:D, but the point, in my opinion, is that in the late game (around week 2), the weakest point of the Castle is the creatures that usually guard the pocket above the marks, along with the horses. If there are few of them and their morale is low, they can be defeated in one round, which is likely a game-over. But if there are many of them, sometimes you don't even need to create a pocket, as shown in the WOD;) although I wouldn't spread the marks out like that...:rolleyes:
Кто к нам с пером придёт, тот от пера и погибнет!:smile51: