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AYMAN (red, Castle, Valya, Valya) def zloy_romantik (blue, Dungeon, Shakti, Shakti) 2smd4(3), 212
It was tough to fight against the opponent's native secondary units, especially since I was only one day away from the main objective. The map was indeed buggy; the main hero killed the Medusas and passed through, while the lesser heroes were shown the finger. They met their end from the red scout. In the end, I could have just holed up in the opponent's castle, slowly buying up their unit growth, as neither the knights nor the horses had learned to fly yet:smile52:. Besides, Valya wouldn't have been able to move far because taking the opponent's secondary units, buying up their growth, and rushing back to the castle would have taken only one day. So, it was a possible strategy, but it felt a bit unsportsmanlike, so I went for a rush:smile08:. I hoped the red player wouldn't have Mass Haste, so I cast Mass Slow, but... no luck:smile15:.
Thanks for the interesting game. Let's play again:smile08:.
It was tough to fight against the opponent's native secondary units, especially since I was only one day away from the main objective. The map was indeed buggy; the main hero killed the Medusas and passed through, while the lesser heroes were shown the finger. They met their end from the red scout. In the end, I could have just holed up in the opponent's castle, slowly buying up their unit growth, as neither the knights nor the horses had learned to fly yet:smile52:. Besides, Valya wouldn't have been able to move far because taking the opponent's secondary units, buying up their growth, and rushing back to the castle would have taken only one day. So, it was a possible strategy, but it felt a bit unsportsmanlike, so I went for a rush:smile08:. I hoped the red player wouldn't have Mass Haste, so I cast Mass Slow, but... no luck:smile15:.
Thanks for the interesting game. Let's play again:smile08:.