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HoM[M]ie
Indeed, the chance of getting "war machines" is only 2%, and undead won't have a chance to deal a critical hit to a sworn enemy. Because of this, the tactic is risky in online battles, but it's a good idea for a single-player game due to its originality...
In reality, it has been verified that war machines are constantly given to the elves. And is a critical hit really that necessary against three enemies in a horde of undead? We already have elven luck + artifacts that increase luck, which more than compensates for the lack of a critical hit. Dark magic is very difficult to obtain, but if you do, you won't regret it. It's easier to find a tome of darkness, but the spells will be at a basic level. And mass berserk is a real nightmare for Heaven – it has been tested, and after just a few turns, almost nothing remains of their army. All that's left is to finish off the cavalry. Of course, you could replace the undead in the army with elves, but there will be far fewer of them, and a 40% chance of a critical hit is not that impressive either. But a large number of vampires or ghosts under constant luck and vampirism – that's the way to go!:D :D :D

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Ereb
The chance of dark magic appearing for an elf is 2%, which is too little... you definitely won't find it at the initial levels... I think it's not necessary to learn dark magic; the main thing is to increase the hero's spellcasting skill and find a tome of darkness... otherwise, it's complete nonsense!
What do you mean by "nonsense"? Do you even understand what you're saying?:smile40: :smile40:

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