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Yesterday, I started a new game in Civilization III, playing as the Canadians (or rather, since there isn't a Canadian nation by default, I took a regular, existing country and adapted everything to fit them, including the names).
I'm developing, exploring the nearby territories, and fighting a few battles with barbarians (basically, the standard routine).
I discover that two nations are located near me: Russia and Japan. Time passes, and the Russians demand tribute from me, but I refuse. They declare war on me =[br][/br]And so it begins – the first war with axes, primitive bows, and spears :D. After repelling several enemy attacks, I decided to retaliate and destroyed two Russian cities. Then we made peace.
We researched metalworking, which allowed us to create new, stronger soldiers.
Of course, I noticed that my competitors had more of these soldiers =[br][/br]Russian settlers, escorted by soldiers, were passing through my territories, so I told them to leave or face war.
They... declared war. This is already the second time!
In general, I realized that the enemy was stronger than me, and I needed support, so I formed a military alliance with the Japanese (naturally, after paying them a considerable sum of money). Again, I managed to repel many attacks, and then I captured two cities and destroyed one. We decided to make peace, while the Japanese continued to fight them (in essence, I set them up).
The Russians deployed a large force into Japan, where, after a long battle, they were eventually defeated. The Japanese captured Yekaterinburg, and then peace was declared :D.
Soon, the Middle Ages arrived – knights, heavy armor, and so on appeared. I changed my political system to Feudalism.
Then I noticed that I was in a rather bad situation – my technology was lagging behind my neighbors, and my treasury was dwindling. I was almost in the center of the continent, surrounded by countries that didn't particularly like me. If this continued, things would get bad; everyone would start demanding tribute from me, and then they would attack.
But King Wesker isn't a fool; he understands everything and decides to launch a risky campaign against his nearest neighbors, the Russians.
I gathered a huge army (most of which had previously guarded the cities, so I left the cities mostly undefended) and deployed it on the border. Also, small groups of soldiers were stationed near the cities settled on the eastern side.
One day, I became the aggressor for the first time and attacked the unsuspecting competitors. In one turn, three cities were captured. The main force fortified itself in the captured city. The enemy tried to recapture it, but failed. When the attacks ended, I continued to advance through the country. At this time, the Ottoman Empire demanded tribute, so I sent them on a long journey. They declared war on me =[br][/br]They immediately destroyed one of my cities and captured two (in the east). I had to send soldiers there, previously prepared for reinforcement (and I managed to repel their attacks and liberate one of the cities).
Meanwhile, I had already captured vast territories of Russia and was starting to approach Moscow...
Thanks to my overwhelming numerical superiority, I was able to easily capture the capital, where I found a surprise – the Great Library, which allowed me to bring my technology level up to par with the other developed nations. This was the sweetest prize of the war.
However, this event was overshadowed by alarming news – a huge army of the Ottoman Empire was approaching from the south. And most of my cities were practically undefended! I had to start negotiations.
In response to my peace offer, they demanded that I give them Kazan (previously captured from the Russians), and I had to agree.
But I didn't stop the war and continued to capture enemy territories in the western part of the continent.
That's how I steered my nation to become one of the most powerful countries on the continent (the rest of the Earth remains shrouded in mystery :rolleyes:)