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You'll just have to put up with it. Here is what Old Boy wrote on the Nival forum:
The editor is provided in English in all versions; this is the language it existed in originally, and localization of the editor is not currently planned.
Added after 1 minute
here are unofficial changes detailed by alexrom66
http://forums.ag.ru/?board=heroes5&action=display&s=0&num=1158126311&start=100
Unit changes:
Archmagi: 17->25 mana
Mages: 10->15 mana
Shadow Matriarchs: 14->18 mana
Cave Lords: 13->29 mana
Cave Demons: 11->18 mana
Ghosts: damage 5-7 –> 4-6; HP 12->19
Wraiths: damage 3-7 –> 2-4; HP 8->16
Water elemental: 12->18 mana
Spell changes:
Berserk: 8->15 mana
Blind: 9->10 mana
Confusion: 7->9 mana
Suggestion: 12->18 mana
Mass Confusion: 14->18 mana
Armageddon: 12->20 mana
Chain Lightning: 8->16 mana
Fireball: 6->10 mana
Ice Ring: 7->9 mana
Earth Shock: 9->18 mana
Meteor Shower: 8->19 mana; Damage: at advanced 20*20 -> 15*15; at expert 25*25->20*20
Celestial Shield: 10->20; HP from 300*30 to 600*60
Dispel Magic: 5->10 mana
Raise Dead: 6->9 mana ; 20% HP reduce
Summon Phoenix: 20->35 mana
Fire Wall: 8->16 mana
Fire Trap: area 5x5
Create Phantom: 6->18 mana
Resurrection: 9->15 mana; 10% HP reduce
Summon Elementals: 9->17 mana
Many more changes for building prices - later.
Duel presets:
Erin:
Dark Riders: 50->40
Furies: 200->180
Lethos:
+"Tunic of Flesh"
+"Shield of the Dwarf King"
-"Four-leaf Clover"
price changes
All castles:
Magic Guild 3: 1000 Gold, 5 Wood/Ore, 3 Mercury/Crystal/Sulfur/Gem -> 1000 Gold, 5 Wood/Ore, 2 Mercury/Crystal/Sulfur/Gem
Magic Guild 4: 1000 Gold, 5 Wood/Ore, 5 Mercury/Crystal/Sulfur/Gem -> 1000 Gold, 5 Wood/Ore, 3 Mercury/Crystal/Sulfur/Gem
Magic Guild 5: 1000 Gold, 5 Wood/Ore, 10 Mercury/Crystal/Sulfur/Gem -> 1000 Gold, 5 Wood/Ore, 5 Mercury/Crystal/Sulfur/Gem
Academy:
Dwelling_1u (Greater Gremlins): 1500 Gold, 10 Ore -> 1500 Gold, 5 Ore
Dwelling_3 (Iron Golems): 5 Ore, 2 Mercury, 2 Gem, 1500 Gold -> 5 Ore, 5 Mercury, 5 Gem, 1500 Gold
Dwelling_4 (Mages): 10 Ore, 5 Gem, 2500 Gold -> 10 Ore, 5 Gem, 10 Sulfur, 2500 Gold
Dwelling_4u (Archmagi): 10 Wood, , 5 Gem, , 6000 Gold -> 10 Wood, , 5 Gem, , 10 Crystal, , 6000 Gold
Dwelling_5 (Djinn): 10 Ore, 10 Gem, 3000 Gold -> 5 Ore, 10 Mercury, 3000 Gold
Dwelling_5u (Djinn Sultans): 5 Ore, 5 Mercury, 5 Crystal, 5 Gem, 8000 Gold -> 5 Mercury, 8000 Gold
Dwelling_6 (Rakshasa Princesses): 5 Ore, 5 Sulfur, 6000 Gold -> 10 Ore, 5 Crystal, 5 Sulfur, 10 Gem, 6000 Gold
Dwelling_7 (Colossi): 10 Wood, 10 Ore, 5 Crystal, 5 Gem, 20000 Gold -> 10 Wood, 10 Ore, 5 Gem, 12000 Gold
Dwelling_7u (Titans): 10 Wood, 10 Ore, 10 Crystal, 10 Gem, 30000 Gold -> 10 Wood, 10 Ore, 10 Gem, 12000 Gold
Dungeon:
Dwelling_4 (Lizard Riders): 10 Wood, 5 Mercury, 5 Sulfur, 2000 Gold -> 10 Wood, 5 Sulfur, 2000 Gold
Dwelling_4u (Dark Riders): 5 Mercury, 5 Crystal, 5 Sulfur, 5000 Gold -> 5 Crystal, 5 Sulfur, 4000 Gold
Dwelling_5 (Hydras): 5 Wood, 5 Ore, 5 Gem, 2500 Gold -> 5 Wood, 5 Ore, 5 Crystal, 2500 Gold
Dwelling_5u (Cave Hydras): 5 Wood, 5 Ore, 5 Crystal, 10 Gem, 7000 Gold -> 5 Wood, 5 Ore, 10 Crystal, 5 Gem, 4000 Gold
Dwelling_6 (Twilight Witches): 5 Wood, 5 Ore, 4 Mercury, 4 Crystal, 4 Sulfur, 4 Gem, 5000 Gold -> 5 Wood, 5 Ore, 4 Mercury, 4 Crystal, 4 Sulfur, 4000 Gold
Dwelling_6u (Shadow Matriarchs): 5 Wood, 5 Ore, 5 Mercury, 5 Crystal, 5 Sulfur, 5 Gem, 9000 Gold -> 5 Wood, 5 Ore, 5 Mercury, 5 Crystal, 5 Sulfur, 6000 Gold
Dwelling_7 (Twilight Dragons): 10 Ore, 10 Crystal, 10 Sulfur, 15000 Gold -> 10 Ore, 15 Crystal, 15 Sulfur, 12000 Gold
Dwelling_7u (Black Dragons): 15 Crystal, 15 Sulfur, 25000 Gold -> 15 Crystal, 20 Sulfur, 15000 Gold
Altar Of Elements: 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 2500 Gold -> 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 2000 Gold
Altar Of Primal Chaos: 5 Ore, 5000 Gold -> 5 Ore, 3000 Gold
Ritual Pit: 1000 Gold -> 5 Sulfur, 1000 Gold
Haven:
Dwelling_2 (Archers): 5 Ore, 1200 Gold -> 10 Ore, 1200 Gold
Dwelling_2u (Crossbowmen): 5 Ore, 2700 Gold -> 10 Ore, 2700 Gold
Dwelling_3 (Swordsmen): 5 Ore, 1500 Gold -> 10 Wood, 10 Ore, 1500 Gold
Dwelling_3u (Footmen): 5 Wood, 5 Ore, 3000 Gold -> 10 Ore, 3000 Gold
Dwelling_4 (Griffins): 5 Wood, 10 Ore, 2500 Gold -> 10 Wood, 10 Ore, 5 Mercury, 2500 Gold
Dwelling_4u (Royal Griffins): 5 Wood, 10 Ore, 6000 Gold -> 10 Wood, 10 Ore, 5 Mercury, 4000 Gold
Dwelling_5 (Monks): 5 Ore, 2 Mercury, 2 Crystal, 2 Sulfur, 2 Gem, 3000 Gold -> 5 Wood, 5 Ore, 2 Mercury, 2 Crystal, 2 Sulfur, 2 Gem, 3000 Gold
Dwelling_5u (Inquisitors): 5 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 8000 Gold -> 5 Wood, 5 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 8000 Gold
Dwelling_6 (Knight): 10 Wood, 10 Crystal, 6000 Gold -> 15 Wood, 10 Crystal, 6000 Gold
Dwelling_6u (Paladins): 10 Wood, 10 Crystal, 10000 Gold -> 20 Wood, 15 Crystal, 9000 Gold
Dwelling_7 (Angels): 15 Ore, 20000 Gold -> 15 Ore, 10 Gem, 10000 Gold
Dwelling_7u (Archangels): 20 Ore, 30000 Gold -> 20 Ore, 10 Gem, 12000 Gold
Training Grounds: 10 Wood, 5 Ore, 3500 Gold -> 10 Wood, 5 Ore, 5 Sulfur, 3500 Gold
Monument to Fallen Heroes: 10 Ore, 5000 Gold -> 10 Wood, 5 Ore, 5 Sulfur, 5000 Gold
Inferno:
Dwelling_3 (Hellhounds): 5 Wood, 2 Sulfur, 1200 Gold -> 10 Wood, 2 Sulfur, 1200 Gold
Dwelling_3u (Cerberi): 10 Wood, 5 Sulfur, 2500 Gold -> 15 Wood, 5 Sulfur, 2500 Gold
Dwelling_4 (Succubi): 5 Wood, 5 Ore, 3 Mercury, 3 Sulfur, 2000 Gold -> 5 Wood, 5 Ore, 3 Mercury, 3 Sulfur, 3500 Gold
Dwelling_5 (Hell Steeds): 5 Wood, 5 Ore, 5 Sulfur, 5 Gem, 2500 Gold -> 5 Wood, 5 Ore, 10 Sulfur, 4000 Gold
Dwelling_5u (Nightmares): 5 Wood, 5 Ore, 10 Sulfur, 5 Gem, 7000 Gold -> 5 Wood, 5 Ore, 7 Crystal, 10 Sulfur, 6000 Gold
Dwelling_6 (Cave Demons): 10 Ore, 5 Mercury, 5 Crystal, 5000 Gold -> 10 Ore, 10 Mercury, 5000 Gold
Dwelling_6u (Cave Lords): 10 Ore, 10 Mercury, 5 Crystal, 9000 Gold -> 10 Ore, 10 Mercury, 7 Gem, 8000 Gold
Dwelling_7 (Devils): 10 Ore, 15 Mercury, 5 Crystal, 5 Sulfur, 5 Gem, 15000 Gold -> 10 Ore, 10 Mercury, 5 Sulfur, 10000 Gold
Dwelling_7u (Archdevils): 10 Ore, 10 Mercury, 25000 Gold -> 10 Wood, 15 Mercury, 10 Sulfur, 10000 Gold
Halls of Horror: 5 Mercury, 5 Sulfur, 1000 Gold -> 5 Sulfur, 1000 Gold
Necropolis:
Dwelling_3 (Wraiths): 5 Wood, 5 Ore, 1000 Gold -> 5 Wood, 5 Ore, 3 Mercury, 1000 Gold
Dwelling_4 (Vampires): 5 Wood, 10 Ore, 5 Mercury, 1500 Gold -> 10 Wood, 10 Ore, 5 Mercury, 1500 Gold
Dwelling_5 (Liches): 10 Ore, 5 Crystal, 5 Sulfur, 5 Gem, 2000 Gold -> 10 Wood, 10 Ore, 2 Mercury, 2 Crystal, 2 Sulfur, 2 Gem, 2000 Gold
Dwelling_5u (Archliches): 10 Ore, 5 Crystal, 5 Sulfur, 5 Gem, 6000 Gold -> 10 Wood, 10 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 6000 Gold
Dwelling_6 (Undead): 5 Wood, 5 Ore, 5 Mercury, 4000 Gold -> 10 Wood, 10 Ore, 10 Mercury, 4000 Gold
Dwelling_6u (Death Knights): 10 Wood, 10 Ore, 5 Mercury, 5 Crystal, 8000 Gold -> 10 Wood, 5 Ore, 10 Mercury, 5 Crystal, 8000 Gold
Dwelling_7 (Bone Dragons): 20 Wood, 15 Ore, 10 Mercury, 5 Crystal, 5 Gem, 15000 Gold -> 20 Wood, 20 Ore, 20 Mercury, 6000 Gold
Dwelling_7u (Ghost Dragons): 20 Wood, 15 Ore, 15 Mercury, 5 Crystal, 5 Gem, 20000 Gold -> 20 Wood, 10 Ore, 15 Mercury, 8000 Gold
Dragon Tombstone: 10 Ore, 5 Mercury, 3000 Gold -> 10 Ore, 10 Mercury, 3000 Gold
Preserve :
Dwelling_2 (Blade Dancers): 5 Wood, 5 Ore, 800 Gold -> 10 Wood, 5 Ore, 800 Gold
Dwelling_2u (Death Dancers): 5 Wood, 2 Crystal, 2000 Gold -> 15 Wood, 2 Crystal, 2000 Gold
Dwelling_3 (Elf Archers): 5 Wood, 5 Ore, 1000 Gold -> 15 Wood, 5 Ore, 1000 Gold
Dwelling_3u (Bowmasters): 10 Wood, 5 Gem, 2000 Gold -> 15 Wood, 5 Gem, 2000 Gold
Dwelling_4 (Druids): 15 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 1500 Gold -> 10 Ore, 3 Crystal, 3 Gem, 1500 Gold
Dwelling_4u (High Druids): 15 Ore, 5 Mercury, 5 Crystal, 5 Sulfur, 5 Gem, 4000 Gold -> 10 Ore, 5 Crystal, 5 Gem, 4000 Gold
Dwelling_5 (Unicorns): 5 Crystal, 5 Gem, 2000 Gold -> 5 Wood, 5 Crystal, 5 Gem, 2000 Gold
Dwelling_5u (Battle Unicorns): 5 Wood, 5 Ore, 5 Crystal, 5 Gem, 6000 Gold -> 5 Wood, 5 Ore, 5 Crystal, 10 Gem, 6000 Gold
Dwelling_6 (Ents): 10 Wood, 5 Mercury, 5 Sulfur, 4000 Gold -> 15 Wood, 5 Crystal, 5 Sulfur, 3 Gem, 4000 Gold
Dwelling_6u (Ancient Ents): 10 Wood, 5 Mercury, 5 Sulfur, 8000 Gold -> 10 Wood, 7 Crystal, 5 Sulfur, 5 Gem, 8000 Gold
Dwelling_7 (Green Dragons): 5 Wood, 5 Ore, 10 Crystal, 10 Sulfur, 10 Gem, 10000 Gold -> 5 Wood, 5 Ore, 15 Crystal, 15 Gem, 8000 Gold
Dwelling_7u (Emerald Dragons): 5 Wood, 5 Ore, 20 Crystal, 10 Sulfur, 20 Gem, 20000 Gold -> 5 Wood, 5 Ore, 10 Crystal, 10 Gem, 10000 Gold
Avengers Guild: 5 Wood, 5 Ore, 1000 Gold ->: 5 Wood, 1000 Gold
Avengers Brotherhood: 5 Ore, 2000 Gold -> 2000 Gold
Mystic Pond: 5 Ore, 5 Gem, 500 Gold -> 5 Gem, 500 Gold
Treant Samplings: 10 Wood, 10 Mercury, 10 Sulfur, 3000 Gold -> 10 Wood, 3000 Gold
and here is what FreeSergey posted http://forums.ag.ru/?board=heroes5&action=display&s=0&num=1158126311&start=125
Starting Spells
Academy
Cyrus - Dispel
Faiz - own same-name spell (Destructive Ray)
Galib - Dispel
Havez -
Jhora - Magic Arrow
Maahir - Magic Arrow
Narxes - Magic Fist
Nathir - Fireball
Nur - Magic Arrow
Razzak - Haste
Temkhan - Slow
Zehir - Summon Elementals
Dungeon
Eruina - Lightning
Kythra - Ice Bolt
Lethos - Plague
Raelag - Slow
Segref - Magic Arrow
Shadya -
Sinitar - Magic Arrow
Sorgal - Haste
Vayshan - Fire Trap
Yrbeth - Magic Arrow
Yrwanna - Slow
Necropolis
Deirdre - Raise Dead
Kaspar - Raise Dead
Lucretia - Raise Dead
Markal -
Naadir - Raise Dead
Orson - Raise Dead
Raven - Raise Dead, Weaken
Vladimir - Raise Dead
Zoltan - Raise Dead
The editor is provided in English in all versions; this is the language it existed in originally, and localization of the editor is not currently planned.
Added after 1 minute
here are unofficial changes detailed by alexrom66
http://forums.ag.ru/?board=heroes5&action=display&s=0&num=1158126311&start=100
Unit changes:
Archmagi: 17->25 mana
Mages: 10->15 mana
Shadow Matriarchs: 14->18 mana
Cave Lords: 13->29 mana
Cave Demons: 11->18 mana
Ghosts: damage 5-7 –> 4-6; HP 12->19
Wraiths: damage 3-7 –> 2-4; HP 8->16
Water elemental: 12->18 mana
Spell changes:
Berserk: 8->15 mana
Blind: 9->10 mana
Confusion: 7->9 mana
Suggestion: 12->18 mana
Mass Confusion: 14->18 mana
Armageddon: 12->20 mana
Chain Lightning: 8->16 mana
Fireball: 6->10 mana
Ice Ring: 7->9 mana
Earth Shock: 9->18 mana
Meteor Shower: 8->19 mana; Damage: at advanced 20*20 -> 15*15; at expert 25*25->20*20
Celestial Shield: 10->20; HP from 300*30 to 600*60
Dispel Magic: 5->10 mana
Raise Dead: 6->9 mana ; 20% HP reduce
Summon Phoenix: 20->35 mana
Fire Wall: 8->16 mana
Fire Trap: area 5x5
Create Phantom: 6->18 mana
Resurrection: 9->15 mana; 10% HP reduce
Summon Elementals: 9->17 mana
Many more changes for building prices - later.
Duel presets:
Erin:
Dark Riders: 50->40
Furies: 200->180
Lethos:
+"Tunic of Flesh"
+"Shield of the Dwarf King"
-"Four-leaf Clover"
price changes
All castles:
Magic Guild 3: 1000 Gold, 5 Wood/Ore, 3 Mercury/Crystal/Sulfur/Gem -> 1000 Gold, 5 Wood/Ore, 2 Mercury/Crystal/Sulfur/Gem
Magic Guild 4: 1000 Gold, 5 Wood/Ore, 5 Mercury/Crystal/Sulfur/Gem -> 1000 Gold, 5 Wood/Ore, 3 Mercury/Crystal/Sulfur/Gem
Magic Guild 5: 1000 Gold, 5 Wood/Ore, 10 Mercury/Crystal/Sulfur/Gem -> 1000 Gold, 5 Wood/Ore, 5 Mercury/Crystal/Sulfur/Gem
Academy:
Dwelling_1u (Greater Gremlins): 1500 Gold, 10 Ore -> 1500 Gold, 5 Ore
Dwelling_3 (Iron Golems): 5 Ore, 2 Mercury, 2 Gem, 1500 Gold -> 5 Ore, 5 Mercury, 5 Gem, 1500 Gold
Dwelling_4 (Mages): 10 Ore, 5 Gem, 2500 Gold -> 10 Ore, 5 Gem, 10 Sulfur, 2500 Gold
Dwelling_4u (Archmagi): 10 Wood, , 5 Gem, , 6000 Gold -> 10 Wood, , 5 Gem, , 10 Crystal, , 6000 Gold
Dwelling_5 (Djinn): 10 Ore, 10 Gem, 3000 Gold -> 5 Ore, 10 Mercury, 3000 Gold
Dwelling_5u (Djinn Sultans): 5 Ore, 5 Mercury, 5 Crystal, 5 Gem, 8000 Gold -> 5 Mercury, 8000 Gold
Dwelling_6 (Rakshasa Princesses): 5 Ore, 5 Sulfur, 6000 Gold -> 10 Ore, 5 Crystal, 5 Sulfur, 10 Gem, 6000 Gold
Dwelling_7 (Colossi): 10 Wood, 10 Ore, 5 Crystal, 5 Gem, 20000 Gold -> 10 Wood, 10 Ore, 5 Gem, 12000 Gold
Dwelling_7u (Titans): 10 Wood, 10 Ore, 10 Crystal, 10 Gem, 30000 Gold -> 10 Wood, 10 Ore, 10 Gem, 12000 Gold
Dungeon:
Dwelling_4 (Lizard Riders): 10 Wood, 5 Mercury, 5 Sulfur, 2000 Gold -> 10 Wood, 5 Sulfur, 2000 Gold
Dwelling_4u (Dark Riders): 5 Mercury, 5 Crystal, 5 Sulfur, 5000 Gold -> 5 Crystal, 5 Sulfur, 4000 Gold
Dwelling_5 (Hydras): 5 Wood, 5 Ore, 5 Gem, 2500 Gold -> 5 Wood, 5 Ore, 5 Crystal, 2500 Gold
Dwelling_5u (Cave Hydras): 5 Wood, 5 Ore, 5 Crystal, 10 Gem, 7000 Gold -> 5 Wood, 5 Ore, 10 Crystal, 5 Gem, 4000 Gold
Dwelling_6 (Twilight Witches): 5 Wood, 5 Ore, 4 Mercury, 4 Crystal, 4 Sulfur, 4 Gem, 5000 Gold -> 5 Wood, 5 Ore, 4 Mercury, 4 Crystal, 4 Sulfur, 4000 Gold
Dwelling_6u (Shadow Matriarchs): 5 Wood, 5 Ore, 5 Mercury, 5 Crystal, 5 Sulfur, 5 Gem, 9000 Gold -> 5 Wood, 5 Ore, 5 Mercury, 5 Crystal, 5 Sulfur, 6000 Gold
Dwelling_7 (Twilight Dragons): 10 Ore, 10 Crystal, 10 Sulfur, 15000 Gold -> 10 Ore, 15 Crystal, 15 Sulfur, 12000 Gold
Dwelling_7u (Black Dragons): 15 Crystal, 15 Sulfur, 25000 Gold -> 15 Crystal, 20 Sulfur, 15000 Gold
Altar Of Elements: 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 2500 Gold -> 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 2000 Gold
Altar Of Primal Chaos: 5 Ore, 5000 Gold -> 5 Ore, 3000 Gold
Ritual Pit: 1000 Gold -> 5 Sulfur, 1000 Gold
Haven:
Dwelling_2 (Archers): 5 Ore, 1200 Gold -> 10 Ore, 1200 Gold
Dwelling_2u (Crossbowmen): 5 Ore, 2700 Gold -> 10 Ore, 2700 Gold
Dwelling_3 (Swordsmen): 5 Ore, 1500 Gold -> 10 Wood, 10 Ore, 1500 Gold
Dwelling_3u (Footmen): 5 Wood, 5 Ore, 3000 Gold -> 10 Ore, 3000 Gold
Dwelling_4 (Griffins): 5 Wood, 10 Ore, 2500 Gold -> 10 Wood, 10 Ore, 5 Mercury, 2500 Gold
Dwelling_4u (Royal Griffins): 5 Wood, 10 Ore, 6000 Gold -> 10 Wood, 10 Ore, 5 Mercury, 4000 Gold
Dwelling_5 (Monks): 5 Ore, 2 Mercury, 2 Crystal, 2 Sulfur, 2 Gem, 3000 Gold -> 5 Wood, 5 Ore, 2 Mercury, 2 Crystal, 2 Sulfur, 2 Gem, 3000 Gold
Dwelling_5u (Inquisitors): 5 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 8000 Gold -> 5 Wood, 5 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 8000 Gold
Dwelling_6 (Knight): 10 Wood, 10 Crystal, 6000 Gold -> 15 Wood, 10 Crystal, 6000 Gold
Dwelling_6u (Paladins): 10 Wood, 10 Crystal, 10000 Gold -> 20 Wood, 15 Crystal, 9000 Gold
Dwelling_7 (Angels): 15 Ore, 20000 Gold -> 15 Ore, 10 Gem, 10000 Gold
Dwelling_7u (Archangels): 20 Ore, 30000 Gold -> 20 Ore, 10 Gem, 12000 Gold
Training Grounds: 10 Wood, 5 Ore, 3500 Gold -> 10 Wood, 5 Ore, 5 Sulfur, 3500 Gold
Monument to Fallen Heroes: 10 Ore, 5000 Gold -> 10 Wood, 5 Ore, 5 Sulfur, 5000 Gold
Inferno:
Dwelling_3 (Hellhounds): 5 Wood, 2 Sulfur, 1200 Gold -> 10 Wood, 2 Sulfur, 1200 Gold
Dwelling_3u (Cerberi): 10 Wood, 5 Sulfur, 2500 Gold -> 15 Wood, 5 Sulfur, 2500 Gold
Dwelling_4 (Succubi): 5 Wood, 5 Ore, 3 Mercury, 3 Sulfur, 2000 Gold -> 5 Wood, 5 Ore, 3 Mercury, 3 Sulfur, 3500 Gold
Dwelling_5 (Hell Steeds): 5 Wood, 5 Ore, 5 Sulfur, 5 Gem, 2500 Gold -> 5 Wood, 5 Ore, 10 Sulfur, 4000 Gold
Dwelling_5u (Nightmares): 5 Wood, 5 Ore, 10 Sulfur, 5 Gem, 7000 Gold -> 5 Wood, 5 Ore, 7 Crystal, 10 Sulfur, 6000 Gold
Dwelling_6 (Cave Demons): 10 Ore, 5 Mercury, 5 Crystal, 5000 Gold -> 10 Ore, 10 Mercury, 5000 Gold
Dwelling_6u (Cave Lords): 10 Ore, 10 Mercury, 5 Crystal, 9000 Gold -> 10 Ore, 10 Mercury, 7 Gem, 8000 Gold
Dwelling_7 (Devils): 10 Ore, 15 Mercury, 5 Crystal, 5 Sulfur, 5 Gem, 15000 Gold -> 10 Ore, 10 Mercury, 5 Sulfur, 10000 Gold
Dwelling_7u (Archdevils): 10 Ore, 10 Mercury, 25000 Gold -> 10 Wood, 15 Mercury, 10 Sulfur, 10000 Gold
Halls of Horror: 5 Mercury, 5 Sulfur, 1000 Gold -> 5 Sulfur, 1000 Gold
Necropolis:
Dwelling_3 (Wraiths): 5 Wood, 5 Ore, 1000 Gold -> 5 Wood, 5 Ore, 3 Mercury, 1000 Gold
Dwelling_4 (Vampires): 5 Wood, 10 Ore, 5 Mercury, 1500 Gold -> 10 Wood, 10 Ore, 5 Mercury, 1500 Gold
Dwelling_5 (Liches): 10 Ore, 5 Crystal, 5 Sulfur, 5 Gem, 2000 Gold -> 10 Wood, 10 Ore, 2 Mercury, 2 Crystal, 2 Sulfur, 2 Gem, 2000 Gold
Dwelling_5u (Archliches): 10 Ore, 5 Crystal, 5 Sulfur, 5 Gem, 6000 Gold -> 10 Wood, 10 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 6000 Gold
Dwelling_6 (Undead): 5 Wood, 5 Ore, 5 Mercury, 4000 Gold -> 10 Wood, 10 Ore, 10 Mercury, 4000 Gold
Dwelling_6u (Death Knights): 10 Wood, 10 Ore, 5 Mercury, 5 Crystal, 8000 Gold -> 10 Wood, 5 Ore, 10 Mercury, 5 Crystal, 8000 Gold
Dwelling_7 (Bone Dragons): 20 Wood, 15 Ore, 10 Mercury, 5 Crystal, 5 Gem, 15000 Gold -> 20 Wood, 20 Ore, 20 Mercury, 6000 Gold
Dwelling_7u (Ghost Dragons): 20 Wood, 15 Ore, 15 Mercury, 5 Crystal, 5 Gem, 20000 Gold -> 20 Wood, 10 Ore, 15 Mercury, 8000 Gold
Dragon Tombstone: 10 Ore, 5 Mercury, 3000 Gold -> 10 Ore, 10 Mercury, 3000 Gold
Preserve :
Dwelling_2 (Blade Dancers): 5 Wood, 5 Ore, 800 Gold -> 10 Wood, 5 Ore, 800 Gold
Dwelling_2u (Death Dancers): 5 Wood, 2 Crystal, 2000 Gold -> 15 Wood, 2 Crystal, 2000 Gold
Dwelling_3 (Elf Archers): 5 Wood, 5 Ore, 1000 Gold -> 15 Wood, 5 Ore, 1000 Gold
Dwelling_3u (Bowmasters): 10 Wood, 5 Gem, 2000 Gold -> 15 Wood, 5 Gem, 2000 Gold
Dwelling_4 (Druids): 15 Ore, 3 Mercury, 3 Crystal, 3 Sulfur, 3 Gem, 1500 Gold -> 10 Ore, 3 Crystal, 3 Gem, 1500 Gold
Dwelling_4u (High Druids): 15 Ore, 5 Mercury, 5 Crystal, 5 Sulfur, 5 Gem, 4000 Gold -> 10 Ore, 5 Crystal, 5 Gem, 4000 Gold
Dwelling_5 (Unicorns): 5 Crystal, 5 Gem, 2000 Gold -> 5 Wood, 5 Crystal, 5 Gem, 2000 Gold
Dwelling_5u (Battle Unicorns): 5 Wood, 5 Ore, 5 Crystal, 5 Gem, 6000 Gold -> 5 Wood, 5 Ore, 5 Crystal, 10 Gem, 6000 Gold
Dwelling_6 (Ents): 10 Wood, 5 Mercury, 5 Sulfur, 4000 Gold -> 15 Wood, 5 Crystal, 5 Sulfur, 3 Gem, 4000 Gold
Dwelling_6u (Ancient Ents): 10 Wood, 5 Mercury, 5 Sulfur, 8000 Gold -> 10 Wood, 7 Crystal, 5 Sulfur, 5 Gem, 8000 Gold
Dwelling_7 (Green Dragons): 5 Wood, 5 Ore, 10 Crystal, 10 Sulfur, 10 Gem, 10000 Gold -> 5 Wood, 5 Ore, 15 Crystal, 15 Gem, 8000 Gold
Dwelling_7u (Emerald Dragons): 5 Wood, 5 Ore, 20 Crystal, 10 Sulfur, 20 Gem, 20000 Gold -> 5 Wood, 5 Ore, 10 Crystal, 10 Gem, 10000 Gold
Avengers Guild: 5 Wood, 5 Ore, 1000 Gold ->: 5 Wood, 1000 Gold
Avengers Brotherhood: 5 Ore, 2000 Gold -> 2000 Gold
Mystic Pond: 5 Ore, 5 Gem, 500 Gold -> 5 Gem, 500 Gold
Treant Samplings: 10 Wood, 10 Mercury, 10 Sulfur, 3000 Gold -> 10 Wood, 3000 Gold
and here is what FreeSergey posted http://forums.ag.ru/?board=heroes5&action=display&s=0&num=1158126311&start=125
Starting Spells
Academy
Cyrus - Dispel
Faiz - own same-name spell (Destructive Ray)
Galib - Dispel
Havez -
Jhora - Magic Arrow
Maahir - Magic Arrow
Narxes - Magic Fist
Nathir - Fireball
Nur - Magic Arrow
Razzak - Haste
Temkhan - Slow
Zehir - Summon Elementals
Dungeon
Eruina - Lightning
Kythra - Ice Bolt
Lethos - Plague
Raelag - Slow
Segref - Magic Arrow
Shadya -
Sinitar - Magic Arrow
Sorgal - Haste
Vayshan - Fire Trap
Yrbeth - Magic Arrow
Yrwanna - Slow
Necropolis
Deirdre - Raise Dead
Kaspar - Raise Dead
Lucretia - Raise Dead
Markal -
Naadir - Raise Dead
Orson - Raise Dead
Raven - Raise Dead, Weaken
Vladimir - Raise Dead
Zoltan - Raise Dead
Rean's Ghost :smile24: