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Well, in general, that's it. ATTENTION! The screenshots are large in size (600-700kb on average). If you have an expensive, non-unlimited internet connection, it is best not to open them! Today I will tell you about the effectiveness of partisan tactics. I was playing as the Imperial Guard (if that matters, I only play as them). My allies: Space Marines and Necrons. Against us were: Necrons, Tau, and Space Marines. It all started rather boringly - as always, capturing points, building generators, gathering an army, advancing to tier 2 - nothing interesting. The interesting part begins after the first encounter with the enemy (screenshot 1). Opposite me were the Necrons. The Guardsmen can be equipped with two types of heavy weapons, replacing the standard lasgun - a grenade launcher and a plasma gun. Grenade launchers were ineffective against the Necrons, and since my enemy will be Necrons in the near future, I started distributing plasma guns. During the first encounter with the enemy, my Guardsmen were cut to pieces - I had to retreat (screenshot 2). We ran all the way back to the base (screenshot 3), where the situation changed dramatically: the Guard is the only race whose troops can climb into their buildings and shoot from there - and the more troops in the building, the heavier the weapon used: 1 squad - lasgun, 2 squads - lasgun + plasma gun, 3 squads - lasgun + plasma gun + heavy bolter. Taking advantage of all the advantages of my base, the Necrons were quickly sent to the scrap heap (screenshot 4). In addition, during the defense, my Guardsmen turned from meat into real maniacs, who, drooling, turn enemy infantry into minced meat. True, they cannot break through vehicles, which is the only downside. While I was dancing with the Necrons, the allies were not idle - battles began on the second front (screenshot 5). Understanding that "my" Necrons would soon join them, I went to help my allies on my front (screenshot 6). The Necron, an unpleasant piece of metal, raised its Lord on my base. Taking advantage of the moment that there is a view of my base and no army of mine, the Space Marine uses drop pods to send Terminators and other representatives of his army there (screenshot 7, 8). For reference: a drop pod (or deep strike) is one of the special abilities of the Space Marines - they can deploy their troops to any location on the map where there is a view. This requires an Orbital Relay Center - a building that can only be built in tier 3. Realizing that I can no longer help my base, I decided to use the remaining army to the fullest - there is an enemy base nearby, a great opportunity to take revenge (screenshot 9). I wisely sent one of my builders away to build a second base. The sweet revenge on the enemy base was interrupted by the appearance of a Space Marine Dreadnought (screenshot 10). I had to retreat - why waste troops? In fact, this is where my partisan warfare began. First, I captured one of the Necron points (screenshot 11). The Space Marine Dreadnought is still hunting me, so as soon as I captured the point, I ran further - fortunately, the Dreadnought is slow. The next target is the base of that very Space Marine (screenshot 12). Resting there properly was prevented by the same Dreadnought, as well as the dangerous proximity to enemy troops. I had to be content with the captured point again. Then we captured a relic from the Tau (screenshot 13) - now they will not be able to build a Krootox - their most powerful unit. After this action, I can already hear the encouraging curses of my enemies... My allies, meanwhile, quickly defeated the enemy army: there were mainly only Tau left. The Space Marines scattered across the map in search of me, the Terminators remained at my old base (he didn't take them anywhere), the Necrons were still recovering from my raid on their generators. Of course, I became very bold, drove a "Chimera" (a transport for carrying infantry) through the enemy ranks, and since then I have been driving around (screenshot 14, the minimap shows a crowd of enemies running after me). The next and, in principle, last victim was the Tau base (screenshot 15). Within a minute, on behalf of the Imperium, the barracks, 2 generators, a research center, and 3 observation posts were dismantled. As a result of all these subversive actions, the Tau got offended and left the game (screenshot 16). In fact, that's all - the Space Marine ran away after the Tau, and only one Necron remained, whose army was very quickly dismantled for the children of the Guardsmen to use as video cards. The result, as always, is one - Glory to the Emperor, Hydra Dominatus!
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.