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Мафия 13. Inanimate Paradise

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#166
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Thoughts:
1) Corrupting the Necromancer with a rebellious soul - I don't know...
2) Protecting One of Many - Witch (
screamed: I warned you! You didn't listen... You didn't listen... Don't think you'll be so lucky today! - he pointed with a bony hand towards the house of Wedm’a
I think the protection went well... Although there are some inconsistencies - maybe one of the Many is dead or taken care of.)
3) Doppelganger's move - not yet relevant (no one has been executed).
4) Blocking the Will-o'-the-Wisp - Hermit ("with shimmering dust").
5) Phantom check - Possibly it was Crabby. Maybe the Witch was blocked for this night.
6) Banshee protection - Witch. Whether it was successful or not is unclear, and it doesn't matter if point 2 is correct.
7) Archon - Lizardman... I think that's it... Need to look for clues (tomorrow, with a fresh mind). Maybe Vesker too...
8) Soul theft by a Guardian Angel (or Archangel's move) - it seems it was Vesker, but he was killed before he could steal the Witch's soul...
9) Returning the soul with a Soulstitcher - Hostor ("his mouth was sewn shut with tight threads")
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...