Skip to content
#11
Auto-translated
Hello! I think we should add some additional requirements for the maps: - No "watermarks" indicating authorship. - Only closed testing, if possible. Also, here are some comments:
Mish-gan

4.2. Single-player map
- The map must be created by you personally;
1. Is co-authorship possible? Can some aspects be done by another person?
Mish-gan

- The map should not be overloaded with editor objects (the map should run smoothly on a mid-range PC without lag);
2. Consequently, we won't see very large maps either ;)
Mish-gan

- The map can be of any size;
But here's a contradiction with the quote above ;)
Mish-gan

- The map can be with or without a Dungeon;
3. Or maybe only with a Dungeon :)
Mish-gan

- The map must be playable (the speed of completing the map in game time and real time, depending on the map size, the speed of the computer opponent's turns);
4. Well, playable - yes! But for everyone? Two quotes below. The speed of the computer player's turns is often difficult to achieve. Real-time completion - why not any duration? The enjoyment shouldn't be fleeting, but not years either :)
Mish-gan

- The map should contain an interesting plot, non-linear gameplay options, mini-quests, etc.;
5. I think this is an unnecessary requirement. The result will be fewer maps. But if we keep it, maybe we'll see 2-3 more scripted maps. But that's not much :( At least remove the requirement for quests.
Mish-gan

- The map should have a well-thought-out arrangement and strength of neutral monsters and the computer opponent (the map should be designed for players above average level);
6. Hmm... What about beginners? There are different difficulty levels. Perhaps it would be better if each game level is well-designed. Mish-gan, well done. I think there will be many participants. But since the contest has been announced, I think changes may not follow. Although, the contest hasn't officially started yet ;)

Statistics

Welcome our newest member: dodoD0D0