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- Heroes 5 of Might and Magic

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Tomorrow, patch 1.3 will be released. This was announced on the German forum of Ubisoft: http://forums-de.ubi.com/eve/forums/...3/m/8081066184 Here is the change log, currently in English: New Features: - Map Editor - Duel Mode: - New 3x3 duel format - Random heroes for duel mode - New interface for mission results - Hotkey (ALT) to show all interactive objects on the map (resources, creatures, buildings, etc.) - Hotkey 'CTRL' + '1,2,3...' in the castles - Four new multiplayer maps: - “Die Schule” (literally translated "The School") - Allies - Windrose - No Man's Land Corrected bugs in game mechanics: - All creatures under the effect of Puppet Master can use their specials. - The "tax payer" ability works correctly when peasants are split into stacks. - A bug was fixed that allowed selling mini-artifacts for full price, even though they were bought at half price. - The "remote control" ability has been corrected. - Elementals can now be favored enemies. - AI heroes collect artifacts properly. Balance changes: - Damage of Meteor Shower reduced on advanced and expert difficulty levels. - Puppet Master is no longer canceled when the stack takes damage; however, each player can only have one Puppet Master active. - Fire Trap no longer places mines randomly, but in a 5x5 area chosen by the player (however, randomly within this area). - Arcane Armor absorbs more damage. - Phantom Force allows only one phantom per stack; the phantom has no specials and has the same number of shots as the creature you use the phantom on. - Creature Transfer spends 75% of the hero's movement; if the hero has spent too many movement points, you cannot cast it this round. - Every casting of Raise Dead lowers the HP of the affected stack by 20% until the end of combat. - Every casting of Resurrection lowers the HP of the affected stack by 10% until the end of combat. - The "Master of Wrath" ability raises spell power by 4 for casting Curse of the Netherworld. - The "Master of Pain" ability raises spell power by 4 for casting Word of Light. - Ghosts/Spectres have more HP, but less damage. - The specialization of Vladimir raises effective spell power by 1 every five hero levels. - Building costs in towns are adjusted. - The "Master of Poison" specialization is now working correctly. - Eruina duel preset: army was weakened. - Lethos duel preset: artifact "four-leaf clover" replaced by "tunic of the carved flesh." - Mana cost for level 3, 4, and 5 spells is higher. - The "war machines" skill adds HP to war machines (finally, I must say). - Catapult has unlimited ammo. - Warlocks, wizards, and necromancers start with a spell. Oh yes, almost forgot. It should be released on September 13, 2006. So, we don't have to wait much longer
Rean's Ghost :smile24:

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