After talking to the archdruid living in the village, we learned that people were disappearing in the city, and strange things were happening all around. Rumors also circulated that the undead were rising from their graves and wandering through the Valley of Shadows. Our heroes, of course, agreed to help the local population and volunteered to scout the burial grounds, hoping to find out the cause of all the troubles...
Screenshot #1
Before heading to the valley, we decided to take a walk around the city and get to know the people. In this screenshot, we enter the inn, which is located in the roots of the Great Oak.
Screenshot #2
And here we are in the tavern) yes, there are many drunkards.
Screenshot #3
Here we are in the local Temple, which is dedicated to Ilmater, the God of pain and suffering, also known as the "Weeping God." His priests (adepts and others) relieve people of suffering by taking it upon themselves (or something like that, they are good guys in general).
Screenshot #4
A flying ship belonging to a gnome inventor and a bit of an alchemist, who crashed in it a year ago in this place and, having nothing else to do, opened a shop right inside it. He believes that he will be able to repair the ship and one day fly away from here.
Screenshot #5
This is like a map; we have visited four locations so far, and today we will go to the fifth.
P.S. This is not the whole map; it can be scrolled down.
Screenshot #6
Here is the Valley of Shadows) a battle with its inhabitants.
Screenshot #7
Yeti also hang out there.
Screenshot #8
A shadow guards the bridge, but we are still stronger (actually, I could have skipped this screenshot; I just liked the bridge).
Screenshot #9
Here is the first crypt. We were greeted very warmly.
Screenshot #10
Maybe it's the same crypt, or maybe it's a different one. A Ghoul attacks.
Screenshot #11
Skeleton Guard.
Screenshot #12
A circle of sarcophagi that cannot even be opened.
Screenshot #13
This is one of the main guards) a magical scoundrel.
Screenshot #14
In this place, we got a little tired because of the large number of undead, plus archers with fire arrows that do quite a lot of damage. But we still killed them all using a clever tactic.
Screenshot #15
These are the last gates before the main group :O they also put up a good fight. I remember we entered a room, and there was a coffin, so I opened it, and suddenly a trap with a spell was triggered, instantly putting us to sleep. Well, five members of the party, because the mage stayed behind :P. It wasn't anything terrible, but then secret rooms opened, and skeletons crawled out of them, starting to attack the peacefully sleeping travelers, and some chased after the mage. So, we reloaded.
Screenshot #16
This was the toughest battle of all that took place in this crypt. I think it's obvious from the screenshot. To be honest, I was already ready to reload because too many mobs were aggroed, plus I accidentally put some of the party to sleep, and we were beaten pretty badly. But somehow, everyone managed to survive (it's a good thing I maxed out everyone's agility!). I also had a couple of summoned skeletons, which I used to lure the enemies, and they also took the hits from the archers and mages.
Screenshot #17
And here is the main spirit, which, strangely enough, had nothing to do with all the troubles that befell the village. The thing was that a priestess of some ice goddess came here, deciding to freeze this "warm" village and kill everyone :O. To do this, she cursed the valley, and all this undead awakened, attacking all living creatures. As a result, we found this priestess, killed her, and the spirit thanked us for it and allowed us to take our things from the tomb. Lokusha took armor and a helmet for the paladin (because he is the tank), and I took a two-handed sword for my ranger.
Screenshot #18
We returned to the city and told the archdruid everything (this is his house). He also thanked us, but since the disappearance of people and other troubles were not resolved, he asked us to scout a temple of some cult, which is located in the mountains. The old man told us about a student of some druid who stole a magical amulet and went to the mountains. Perhaps he has something to do with all this. That's where we're going today.
In the screenshot, you can see the upgrade of items, and the paladin is even in armor from the tomb.
Ah yes, we couldn't divide the loot several times, i.e., the found items, artifacts, and so on, which caused conflicts, after which we had to reload.
I think that's all; I didn't forget anything? If not, I'll add it later.
P.S. These screenshots are in 800x600 resolution, and the previous ones were in 1024x768. Which ones are better? (reply in ICQ or on the forum).
P.P.S. Also, all the screenshots have not very good quality because I convert them to JPG format.