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At Keptain's request:
Played against Sticky. Castle-Swamp map. It was quite interesting, although there were no drowned units.
Valya has 8 archers, but they haven't been built yet. However, the 3rd hero has fairies, and under the castle, there are dwellings for angels, monks, and a conservatory. The roaches scattered, and Galkin is being purchased, but there's simply nothing to occupy him with – I sent him to study for magic and, out of boredom, he visited the scholar for scouting. But Grechkin is still in the tavern. Three horse dwellings have been revealed, but there's nothing to take them with, and it's inconvenient. By day 116, Grechkin, with a redeemed angel, takes the consul mine. Valya breaks into a mine and gives the loot to the opponent, who uses it to break into a horse mine.
Grechkin is level 3. I had to spend a few days strengthening the army and leveling up. Around day 125, near the gold mine, the geese destroy part of the troops, but immediately, a maximum-level conservatory is taken. We met Tazik, and I decided not to chase him but to replenish mana. The army goes to take another consul mine. On day 131, there's a full resource trade, more angels are purchased, and there are already 19 of them. I give them to Grechkin, and he defeats 2 quick units.
I attacked Tazik – a chain attack in the first round took the lives of 2 archons, and the swamp surrendered.
Thank you for the game.
Saves: http://file.qip.ru/file/114308818/9b8e31cc/games.html