Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
If the gargoyles haven't been built, there's no tempo to build a tower. Even if you do build a tower in the first week, 111 is more advantageous, in my opinion, but overall, it's not worth it; it's better to build a market or a thousand-gold building. And even with built gargoyles, you don't always have enough tempo to get a Naga in the Citadel, it depends on the respawn point. Torosar has another small disadvantage: there are no gargoyles at the start, and if the second hero doesn't come with gargoyles, you won't be able to expand much, but at least you have Tactics and a ballista – an analgesic for gremlins.