Yes, the development tactics have become too similar. Heroes were famous for their diversity and variability, but now we have only one general line.
Two decent options in the Third game versus one in the Fifth!
Yes, that's twice as much!
People, did you want to build the seventh level first and then build the Town Hall? Or build the entire Guild of Mages without focusing on the army/finances?
I understand that the sequence of building distinguished a normal player from a non-normal one. But how many non-normal players are there? At least...