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Hmm.. Just finished playing)) The most effective tactic is to capture the lower elven castle, build it up as much as possible by the end of the week if you can, buy out the growth, and head for the Inferno castle. It's better to get rid of an extra player immediately than to struggle later. I didn't experience any particular problems because by level 25, Agrail already has excellent magic. After that, there were skirmishes with 2 powerful heroes from the upper elven castles; after beating them (albeit with difficulty), capturing the buildings is just a matter of technique. I really liked the Summoning and Town Portal magic—you don't need to maintain an entire army of heroes just to bring in reinforcements. I managed with only 2 in total. I searched for the road to the castle for a long time, blindly smashed through 2 garrisons (a wild thought crossed my mind: "what if there's a 3rd one?"), and went online to look for info. So here is the question—where are the damn dragons that you need to give 100 archers to? In which part of the Dungeon? Because I have absolutely no desire to build up an army for that tank who has taken up a defensive position in the city of Erivel.))