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"Newcomer-2009. Winter"

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#236
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Come on, Cash, don't let these little jabs get to you. We have plenty of people on our forum who love to participate in every topic and always have to express their AUTHORITATIVE opinion... You need to be more easygoing, especially since you're the organizer and curator of this tournament... You need to be more accommodating. If it wasn't initially stated in the regulations that there's no restart after a blockade, then it's up to the two players to decide. If they can't agree, then by default, according to the rules...
I completely agree with you; venturing out from your starting base on week 3 is like a death sentence, but inexperienced newcomers are playing (and I don't mean to offend them, I was one of them not long ago), and not many will be able to use this amazing advantage...
I'm addressing the participants: if your opponent won't allow a restart after a blockade, don't give up, play to the end... And maybe you'll be the first to find some killer strategies... Read the season reports; the game doesn't end just because someone breaks through your defenses and captures your starting Castle. You can return a week later and give them a beating for such audacity. Gather a large army, collect as many artifacts as possible, gain control of the Dungeon, Tower, or Wings, and torment your opponent...
Good luck!