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"Newcomer-2009. Winter"

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#228
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The "block restart" and "one road to GO" situations are not like two peas in a pod. They are, excuse me, like heaven and earth... One road to GO is a difficult situation, a strong block at the exit of the castle is an insurmountable one. So don't compare them. The fact that a strong block is not provided for in the rules is probably to prevent abuse.
You can also refuse a restart in such cases: a restart due to a strong block is not written in the rules, and formally, by the law, you would be right. But what pleasure will you get from defeating a stronger opponent by trapping them in a hopeless sack?? Yes, it's a tournament game, tough; you can refuse an auto-surrender, but a restart due to a block!
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Player C
Judge fairly!!!
So, here's the thing.
They agreed to ask me whether this was a block. I replied that yes, it was a block. Will anyone still argue that this is a block? What does breaking eyes on the third week have to do with it? On the third GO you need to break through, not punch your way out of the castle
opponent A's draw is worse than B's and he loses.... offers a draw and gets refused!!!
Here again is an unequal comparison. A worse draw is normal. A block at the exit is not a game; it's simply: the draw turned out such that you cannot play no matter how much you want. And not giving a restart in such a situation—that is nonsense

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