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"Might vs. Magic"

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#338
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numOne (blue, Castle, Valeska, Gundula) def Mizrael (red, Tower, Solmyr, Solmyr), 2sm4d(3), 125

Roads are average, archers not built, stable on the road. Gundula arrives - sent her as a baby-sitter right away. Respawn is small and poor, but there is a passage to the grassy respawn through swordsmen, heading there. Gundula gets Earth magic, I dig Conflux, I light up a Griffin Conservatory nearby, and on the snow near the opponent, a Conservatory and a Nag dwelling are unpleasantly visible. By the end of the first week, I took 2 more crypts (mini and pre-max), sold all the secondary troops, have 24 Marksmen, 2 Air elementals, and a few Pixies, Advanced Earth magic. At home, the Cavaliers are in the Citadel.
On the second week, I bring in troops to take the Dwarf Cottage and farm some gold, then plan to take the Conservatory and break into the treasure zone. The Dwarf Cottage falls to pre-minimum troops, I see a Pendant of Lightning (!) nearby, and the Cloak of the Undead King 2/2, guarded by up to 99 Greater Griffins. I absolutely had to take it. I buy everything I had, attack - there are 80 of them. I sacrificed all secondary troops except the Cavaliers, but now I couldn't care less about Solmyr :). Who, by the way, didn't keep me waiting and on the next turn broke through through a dirt secondary hero onto my respawn. I teleport home, build the Mage Guild, go into defense (only the Citadel is built)
Gundula: 2 3 5 5
45 Marksmen, 5 Cavaliers, 5 Wolves, 20 Goblins.
Solmyr: 1 5 5 10
70 Archers, 10 Mages, 12 Golems, 10 Stone Gargoyles.
Thanks to the secondary hero, I managed to win easily, with the loss of 1 Cavalier and 25 Marksmen.

Thanks for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.