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#11
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Phoenix_1973
I don't see anything wrong with such a restriction; dragons shouldn't appear in the first week, in my opinion. And magic doesn't require town points, so if you have the resources, build up to level 5, and that's right. Finally, we'll have Heroes of Might and Magic, not just a clash of armies like before :cool:.
Tell that to the Humans and Elves, for whom the guild is basically unnecessary, and who rely on combat skills. Besides, I'd like to see you defend against a rush from Sufi with obsidian gargoyles and Armageddon in the second week for any Castle. There are no restrictions on guild points solely because the branch didn't fit on the interface screen.
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Theoretically (I won't claim it's a feature or a limitation), this should provide complete freedom in building (ideally, without dependencies between buildings).
If only that were the case... But the prerequisite system remained, and to prevent rapid development, they added Town Points.
So, level 1 - "0" TP
Level 2, 3 - "3" TP
Level 4 - "6"/"9" TP
Level 5 - "9" TP
Level 6 - "12" TP
Level 7 - "15" TP. And the choice of buildings here is Capitol, Castle. That is, a player who chooses dragons instead of the Capitol immediately feels a significant loss in income. Because after building dragons, you can no longer build the Capitol. :)
Хронология вселенной Might and Magic
Katrine
Третьи или пятые? Теперь Вы сами выбираете иконки
Диалоги с Модераторами
Сейчас играю в Diablo II LoD
:cool:

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