Auto-translated
FireToSky (blue, Rampart, Kirr, Kirr) def Simple (red, Grove, Tazar, Tazar), 2sm4d(3), 141
The map generator gave me 1 secondary resource, while my opponent had 3. Therefore, I constantly struggled with money. I also didn't have many buildings that generate money.
The game dragged on because I couldn't buy out all the mines. I arrived at my opponent's base without a weekly income boost because I had no money to buy them out, and I was also getting tired.
My opponent had plenty of money and bought out all the mines. The advantage in resources made itself felt in the battle.
Then I decided not to continue - I was too lazy, and I didn't see any particular chances.