| Won in a weird way... We started playing, and the native and necro respawns were huge, but there wasn't much use from them, because most of it was cut off by mountains and it would probably take over a week to get there. On the native - an external dwelling of gogs. The only passage on the road from the necro respawn goes through a monolith guarded by a horde of demons; it's better not to even look for the others, because by the time I get to them, the game will probably be over. By the end of the week, I finally captured the ore mine, but I realized it was hopeless to push for the lumber mine, but then Pyre intercepted the wood delivery and wood started coming in a bit as well. On the second week, very awkwardly and with heavy losses because they were magogs instead of gogs, I broke through the demons and saw a group of death knights on the mud on the other side!.. So for the rest of the week, I was messing around, thinking things were bad, and they were. At the start of the third week, I broke through the knights, freed Vey from prison, and see a Griffin Conservatory on the road, and further on, Boots of Speed. I'm rushing on efreets, rejoicing, and suddenly I see a horse's face - Luna is already taking the boots and is two hexes short of Pyre, who is rushing on efreets. I'm bringing almost everything from the castle. I check Luna's spell power and mana - not much. I check the Griffin Conservatory, take two angels, and attack. Thanks to the morale of the efreets, I even managed to kill... |