Skip to content

DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

User Avatar
#650
Auto-translated
Wlk777
In principle, you could require the player who receives the "best" Castle on day 111 to build a Market and transfer the required amount to their opponent. Although, for some Castles, losing one day is critical.
By the way, here's another option. I read somewhere that the stronger player would give a one-day advantage. They would simply skip a day. Maybe we could also set a day advantage? (buildings can still be built, of course).