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#620
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If one of the guard posts protecting a respawn point is breached, it should be possible to access the respawn point's territory through any of the available passages leading to it.

I'm more against it... Here are my arguments:
It complicates verification, adds complexity to the rule without significant improvement, and besides, if the breached guard post turns out to be paired (with 2-3 secondary guards), everyone can just run wherever they want? And what if someone's guard post is shifted, and someone else's isn't – do they have the right to pass through (because they breached it in another place)? But the neutral players won't understand... In my opinion, if there's a guard post, you have to attack it. If there are several nearby, you can choose which one to attack...
Otherwise, I agree with Pasha, and I respect him for the work he's done.

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