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5.19, in my opinion, is unnecessary. Regarding defense, it seems unfair. For example, snipers or mages might be positioned on the road, while golems are located on the edge, across a mountain. This allows for a perfectly reasonable rush to day 117 or another critical turn. Overall, I disagree with this. Although, I see a positive aspect: for example, archers are everywhere on the roads, and after a breakthrough, you can just eliminate the golems and that's it. But overall, I disagree.
Added 1 minute ago
Wait, as I understand it, this isn't a discussion, but a given? Are we being presented with a fait accompli by the developers? Am I understanding correctly?
Added 1 minute ago
Wait, as I understand it, this isn't a discussion, but a given? Are we being presented with a fait accompli by the developers? Am I understanding correctly?
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.