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Sacred Haven of Debauchery

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Zybr
I played as a rogue elf. In the end, he didn't exactly become a pure DD, since I had to make him a tank as well. Towards the end, of course, I really regretted that the hero was lost between two worlds.
Hm, I had a human rogue; by the second or third level, I already regretted not picking a warrior :smile36: (although animal summoning with the "tracker" specialization is actually a good thing).
Zybr
I remember at the end in the duel with Logain, the main character just couldn't beat him; there were no potions.
The ГГ was actually able to kill him by the skin of his teeth using a summoned bear and a whole pack of potions.
Hm, question — did you kill him? :)
Zybr
Another downside, imho, is the map binding. Meaning it's impossible to wander independently, only through zones.
It can also be noted that the "world" itself is poorly implemented there; nature isn't alive (specifically regarding trees and water) — just a set of maps; in Oblivion, for instance, things are handled much better.

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