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In Heroes of Might and Magic, cheats can be tracked in real-time.
That is, you can't just "create" an army out of thin air.
Since the game server controls all values.
If it's possible to change data on the server, then cheating is possible.
However, if the game is loaded from a save file, it's possible to change the army values in it, and there's no way to protect against that.
The only possible solution is to save the game every day and check the saves after each tournament.
It's tedious work, but it's the only way to ensure your safety and fairness in tournaments, and in games in general.
That is, you can't just "create" an army out of thin air.
Since the game server controls all values.
If it's possible to change data on the server, then cheating is possible.
However, if the game is loaded from a save file, it's possible to change the army values in it, and there's no way to protect against that.
The only possible solution is to save the game every day and check the saves after each tournament.
It's tedious work, but it's the only way to ensure your safety and fairness in tournaments, and in games in general.