Vip.rus (Mage, Orah) defeated Bolivar (Necromancer, Deidra) - Week 7
Orah, level 31, 20-20-33-50 with all items equipped.
I focused solely on Light magic, as I don't like Chaos at all. I started with a Hafiz, so there were no problems with leveling up. When I found Resurrection (it wasn't in the castle), things got even easier, and everything started falling. The Necromancer was lagging behind in leveling up, definitely in terms of stats. My Mage turned out to be incredibly powerful, with all stats higher than the Necromancer's, even though the opponent tried to catch up towards the end. In the end, it was only during the battle that I fully realized what had been holding me back and preventing me from attacking the Necromancer – for 6 weeks, I couldn't find either Antimagic or Remove Curse:eek: Fortunately, my Mage was so powerful, and Divine Vengeance was so overpowered, that the Necromancer decided to commit suicide and cast a couple of Armageddons, although, in theory, it should have been me casting Armageddons on him))) And the entire stack of Rakshasas spent the whole battle on the Necromancer's side! Overall, I was lucky in this game!
P.S. It seems that after level 20, they start giving useless skills, skills that are completely unnecessary. They say that I'm the only one who's so unlucky. This time, I didn't get Sharp Mind (even though I took all the prerequisite skills), Righteous Fury, or Storm Fury, or Counterspell, but I did get Golem March, which was definitely the most useful skill for me) It's even funny to talk about the rest.
I confirm.
He was behind in stats because he decided not to take Education and instead chose Summoning. Plus, Darkness (mass slow), Logistics (Path of War), Sorcery (Undead Protection from Magic - I thought the Mage would be in Chaos), and Defense (BHP and Reflection). In general, I left the slot for Summoning open, didn't take it at the beginning of the game, and then they just didn't offer it. The climax came when, during the next level up, they gave Chaos to Deidra (the other offered skills were completely irrelevant). I thought that if the Mage would be in Chaos, then Magic Drain would also be useful. But I didn't have time to level up Magic Drain – the Mage reached the city (even though he already had Expert Chaos, Phoenix Feather, and Dwarven Hammer, and Boots of Magic Protection). I went to the Mage's city with Zoltan to check his artifacts (the complete Lion set and the Dwarven Shield against Berserk didn't make me happy at all). Plus, the troops had good initiative and mini-artifacts – the Titans had 17 initiative. And only Light, no Chaos. I decided not to sit in the city – the Mage didn't attack me, even though he could have, and I thought, why prolong the game? We've been playing for so long. The first task was to eliminate the Golems and Gargoyles (and also Subordination). And after that, I could have cast Armageddon myself – the Mage only had Reflection in his defense. But... I rushed with the first Armageddon. And I also made a couple of mistakes during the battle. And the Mage moved too often with the Lion set and Sorcery – I was constantly behind him in spellcasting. Thank you for the game.