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Should the starting hero for Necropolis be chosen randomly?

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#28
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5 kopecks

I don't really like the idea of a completely random hero; in my opinion, it's better to simply ban Gosh and allow players to choose their main hero. I'll explain why now.
For example, if Stracker and Nimbus appear on the first day and there are no other options, have you tried playing Stracker with 50 skeletons underground? I won't even mention Nimbus. Even Izra and Vidomina can sometimes develop well if they acquire a couple of decent skills early on, but if not...

The last time I played as the Hive, I lost Pyrrhus on the second day due to a mistake. Izra was around level 5 at that point. By level 8, she had the Navigation expertise, and by level 13, she had filled all the cells with various useless units. By the endgame, all she had going for her was basic tactics and advanced air combat. It wasn't fun; it was a chore.
So, they're not suitable as main heroes; they're only useful when there's no other choice.

I played as Clavius – he's a beast. I also enjoyed playing as Charon a few times; if Gosh were banned, I would definitely choose her. Tactics, cloth armor: for boosting speed, single-target attacks, and even a minor damage-dealing ability – it's a cool skill! =)

In general, I support the idea of choosing the hero. Although, without Gosh, it will be very difficult for the Necropolis faction...