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#581
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Inspired by recent games, I had a desire to change something, specifically:
a starting hero of level 5 appears with 3 stacks, surrounded by defensive structures, with money, and... a tech-reset.
I suggest that in such a situation, a save is made, the opponent is informed, and this hero is dismissed, and the game continues. Upon subsequent appearances in the tavern, the hero should be ignored or purchased for troops and then dismissed.
In my opinion, this is an unnecessary complication of the rule, and to maintain the clarity and simplicity of the rule regarding "tech-reset when the hero is not of the first level," it's better to simply regenerate the map. I think this unpleasant situation can also happen to the opponent, right?:)

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