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More memories =) "Ah, those were the days..."
I remember that back then, I was very deeply immersed in the world of Might and Magic, because the game was one of the first (before that: the educational "Kuzya in the Jungle" and "Gorky-17"), and I considered it not just a game, but almost the only world besides the real one (due to the lack of anything worthwhile). I remember that I often memorized the interior of the castle/location and, in my spare time, figured out where it would be better to go and what would be the best course of action =) Somewhere around 1999, I found a key in the castle of the Misty Islands and lost it =) It turns out that it doesn't respawn in the chest. Well, I didn't know that and completely forgot about this incident. As a result, it was only in 2001 that I first read a walkthrough and remembered =) I gained a considerable level (130+) and explored all the dungeons to the fullest in search of the key =) Probably, that's why I know Might and Magic 6 so well. In fact, a year later, I completed the game =) I completed it not only without blasters but even without the approval of one lord in the Council (I didn't bring the clock because I lost the key), so, without even talking to the Oracle, I went to the Hive, where I manually destroyed all the demons and the reactor =) I thought that this was the ending) I abandoned it =) Then I read a walkthrough and started playing again. I found the key =) Then, of course, the game became a real revelation. I didn't expect such a plot twist 8) Well, and I successfully won =) I still remember every crack where you can shoot or hit through the wall, every trick in the castle, every trap, even though I haven't played Might and Magic 6 for the second year now. If anyone doesn't know, here are a few examples:
1) General example: activate the Mage's Eye and stand near ANY door in the castle. Examine the door for cracks. If you find any, feel free to kill the monsters =)
2) There are such cracks in GoblinWatch, the main castle in Silver Cove (this is especially useful there, because the death knights are very strong), in the castle in White Cap (where the ogres are), don't rush to raise the gate - go around the gate on both sides and go to the end - you will summon all the monsters sitting behind the gate, then hit them in the legs through the cracks - you will kill them all. Don't rest =) Many ogres and guards will run away, taking serious damage, and during the rest, they will fully regenerate their health =)
3) In a couple of places, there are tricks with drawbridges (the forge in New Sorpigal, the main Temple of Baa on Hermit's Island) - you can walk over them and then remove them. Or (the main Temple of Baa) just put one bridge in place, and leave the others out - you can shoot everyone...
4) A separate topic is bows that shoot explosive arrows. This is hardly the main weapon for anyone who wants to complete ALL locations at any level. The main, most hardcore use of this bow: with a high level, go to the arena - 5+ golden dragons will appear. If there are master healers, let them heal while the dragons fly to the roof of the canopy on both sides. Well, and then it's easy to kill them from this bow from under the canopy. And they can't see you! Well, and then we grab the loot and experience.
In short, there are many hints. Maybe I'll write more later)
I remember that back then, I was very deeply immersed in the world of Might and Magic, because the game was one of the first (before that: the educational "Kuzya in the Jungle" and "Gorky-17"), and I considered it not just a game, but almost the only world besides the real one (due to the lack of anything worthwhile). I remember that I often memorized the interior of the castle/location and, in my spare time, figured out where it would be better to go and what would be the best course of action =) Somewhere around 1999, I found a key in the castle of the Misty Islands and lost it =) It turns out that it doesn't respawn in the chest. Well, I didn't know that and completely forgot about this incident. As a result, it was only in 2001 that I first read a walkthrough and remembered =) I gained a considerable level (130+) and explored all the dungeons to the fullest in search of the key =) Probably, that's why I know Might and Magic 6 so well. In fact, a year later, I completed the game =) I completed it not only without blasters but even without the approval of one lord in the Council (I didn't bring the clock because I lost the key), so, without even talking to the Oracle, I went to the Hive, where I manually destroyed all the demons and the reactor =) I thought that this was the ending) I abandoned it =) Then I read a walkthrough and started playing again. I found the key =) Then, of course, the game became a real revelation. I didn't expect such a plot twist 8) Well, and I successfully won =) I still remember every crack where you can shoot or hit through the wall, every trick in the castle, every trap, even though I haven't played Might and Magic 6 for the second year now. If anyone doesn't know, here are a few examples:
1) General example: activate the Mage's Eye and stand near ANY door in the castle. Examine the door for cracks. If you find any, feel free to kill the monsters =)
2) There are such cracks in GoblinWatch, the main castle in Silver Cove (this is especially useful there, because the death knights are very strong), in the castle in White Cap (where the ogres are), don't rush to raise the gate - go around the gate on both sides and go to the end - you will summon all the monsters sitting behind the gate, then hit them in the legs through the cracks - you will kill them all. Don't rest =) Many ogres and guards will run away, taking serious damage, and during the rest, they will fully regenerate their health =)
3) In a couple of places, there are tricks with drawbridges (the forge in New Sorpigal, the main Temple of Baa on Hermit's Island) - you can walk over them and then remove them. Or (the main Temple of Baa) just put one bridge in place, and leave the others out - you can shoot everyone...
4) A separate topic is bows that shoot explosive arrows. This is hardly the main weapon for anyone who wants to complete ALL locations at any level. The main, most hardcore use of this bow: with a high level, go to the arena - 5+ golden dragons will appear. If there are master healers, let them heal while the dragons fly to the roof of the canopy on both sides. Well, and then it's easy to kill them from this bow from under the canopy. And they can't see you! Well, and then we grab the loot and experience.
In short, there are many hints. Maybe I'll write more later)
Знание - это сила, сила - это свобода...