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#51
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Added 21 minutes later
I tested some maps created using an .rmg file, and indeed, there are cases where exiting the spawn point of one player leads through the spawn point of another player, and naturally, it is well-guarded. As a result, one player only has access to the land of their own spawn point, while the other has access to the rest of the map(((
It's unfair, in my opinion. Maybe in such cases, the result of that game shouldn't be counted, and players should be given the opportunity to replay on a different map?

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