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Given that after all the restarts, there is a possibility of an absolutely unplayable starting position, is it possible to generate pre-balanced maps created by the tournament organizers? This would eliminate scenarios where a weaker player wins against a stronger player purely due to the map layout.
Here's an example of what could happen:
1) One player has 1 road to the main town and a 3-4 day detour through rough terrain to reach the road leading to the opponent.
2) The other player has 3 secondary towns.
I had this happen to me yesterday. With this setup, even with a slight skill advantage, it's virtually impossible for the first player to win.
Pre-balanced maps could be uploaded directly to the website before each match, naturally requiring the presence of both players and an organizer. In principle, there is a possibility of unfair play, in the sense that someone could view the map before the game and immediately determine a strategy. But let it be. Since the maps will be balanced, there is nothing terrible about this. In this case, the strongest player will truly be determined, and knowing the map, they will win. After all, this is exactly what beginners need to learn – how to determine the optimal strategy (this is what you learn by playing offline, trying out many different options). At the same time, victories of a random nature will be eliminated.
Of course, if the following point is taken into account, the rules will not be changed for this tournament, but it could be applied to subsequent ones.
5. Rules. The tournament is held according to the seasonal rules.
During the tournament, the rules and regulations will NOT be changed
/diskuss
Given that after all the restarts, there is a possibility of an absolutely unplayable starting position, is it possible to generate pre-balanced maps created by the tournament organizers? This would eliminate scenarios where a weaker player wins against a stronger player purely due to the map layout.
Here's an example of what could happen:
1) One player has 1 road to the main town and a 3-4 day detour through rough terrain to reach the road leading to the opponent.
2) The other player has 3 secondary towns.
I had this happen to me yesterday. With this setup, even with a slight skill advantage, it's virtually impossible for the first player to win.
Pre-balanced maps could be uploaded directly to the website before each match, naturally requiring the presence of both players and an organizer. In principle, there is a possibility of unfair play, in the sense that someone could view the map before the game and immediately determine a strategy. But let it be. Since the maps will be balanced, there is nothing terrible about this. In this case, the strongest player will truly be determined, and knowing the map, they will win. After all, this is exactly what beginners need to learn – how to determine the optimal strategy (this is what you learn by playing offline, trying out many different options). At the same time, victories of a random nature will be eliminated.
Of course, if the following point is taken into account, the rules will not be changed for this tournament, but it could be applied to subsequent ones.
5. Rules. The tournament is held according to the seasonal rules.
During the tournament, the rules and regulations will NOT be changed
/diskuss
