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Which faction poses the greatest challenge for the Dwarves?

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Ereb
1. You need to make this choice yourself, depending on the situation... but Education is especially important against Orcs.
2. Many know that Mines are effective against Orcs... however, in the late game, they will only remove Rage. But Phantom or Celestial Shield can play a decisive role. I don't think Light is very effective against Orcs... although there are spells like Divine Retribution, Dodge, and Haste.
3. Ingvar: (against Orcs) -
1. Defense in Battle Magic (because we'll probably find Ingvar) + or without a rune in Hero Magic + Etherealness.
2. Education, Attraction, although you can also use Rune Recall.
3. Max out Runes... they are your best friends.
4. Leadership up to Inspiration... (that's 20-21).
5. Finally, take Light, because it's hard to cast spells without Magic. Light up to Secrets of Light is possible, Divine Force + Haste... however, check for Dodge; if it's there, take Protection.
There's another trick: if the guild has really bad Light spells (Antimagic, Holy Word, etc.), it's better to take Luck instead of Light!)))
Helmar: (against Orcs) -
1. You can take all the starting Light perks or go into Secrets.
2. Defense, like Ingvar.
3. Max out Runes.
4. Leadership, probably, but you can also take Luck....
....I took Summoning for Erling, and I don't really recommend taking it for Ingvar or others:smile44:

Added 12 minutes ago
Some people are arguing that you're all too negative... although I'll say a few words about Gnomes against Necromancers.
A skilled Necromancer, if he has more than one Castle, will most likely win... there's too much meat + Darkness + Summoning (if it's Naadir) or someone else... but even if you take the magic spells separately, the Necromancer is still at an advantage.
But if he has only one Castle, a skilled Necromancer will have to struggle... the chances are almost equal; it all depends on luck with artifacts and skill.)))
If the Necromancer has more than two Castles and the artifacts are not that great, the Gnomes will be crushed, unless the Gnome has another Gnome Castle or two.
However, what I've seen in the posts is surprising... if someone says they've played with players who played on the Heroes of Might and Magic V, you can listen to them, because everyone plays differently.
For example, I haven't played on Heroes of Might and Magic V, but I have friends who play well, and that's how I learned...
My motto in Heroes is: "If someone plays better than you, it's more interesting to play with them, that's why I like to surprise my opponents!)))"


Thank you!
I think I'll try the Helmar build! The key choice will probably be the right development: if the Resurrection Rune drops, I'll take Battle Magic - my chances will increase sharply; if it doesn't drop, I'll try the Readiness + Etherealness tactic (you've already written about it)!

P.S.: Try the build I described above against the Necromancer, and I guarantee you'll see that I'm right!

Everyone is entitled to their own opinion, but you need to base it on facts, not assumptions! At one time, we specifically tested Gnomes against Necromancers because we thought they were overpowered, like many people do when they're inexperienced, and then when we saw that with Gnome luck, the Necromancer manages to cast one or two spells at best during the battle, even with Magic, we realized that they simply have no chance!