1) Necro strategy – some players will get a Necropolis (possibly with skeletons right away), while others won't;
2) Sand Treasure – it's a kind of guiding star on the Balance map. If it's in a dungeon, it will be a small underground (not sandy!) respawn point. Plus, it has many double teleporters. This makes it difficult to orient oneself in space.
3) The fact that there is no road leading to the home town can only be discovered on days 6-7, which is critical.
The L-U template makes the game more intense.