After all the resets, the roads are fast, plus 5 elves and an external dwelling of centaurs. Roads to the ГО and up to 19 blue monks for the grassy secondary. Through the wasteland, a passage into the underground for about a hundred faeries, and below nearly 50 marks, a turn... I find a path through the wasteland to the grassy secondary behind 19 griffins, there I take Conflux and an external dwelling of air elementals. End of week: horses in the Citadel (although crystals and gems had to be cleared by scout heroes using complex chains). At the start of the second week, max skeleton transformer, Ciele in the tavern, total 28 air elementals. I gather them and all the forest brethren, go through the underground to pick a fight with Vistan who doesn't even take the external dwelling of Wyverns guarded by goblins (I saw it from the overview). The path is blocked by 30+ liches with Haste for Shackles of War — minus 30 centaurs (. On turn 126, I take a position to boost speed before exiting the underground (20+ monks above), counting on reaching the enemy's capital and that Vistan won't hole up there with all his power. It all worked out — the empty capital was nearby, Vistan on a Fly spell (has Shackles of War), and a scout hero with a company of 39 ghost dragons and 9 wyverns — an easy victory. Hydras were built in the castle, one left unbought. The opponent surrendered. Thank you for the game.
After all the resets, the roads are fast, plus 5 elves and an external dwelling of centaurs. Roads to the ГО and up to 19 blue monks for the grassy secondary. Through the wasteland, a passage into the underground for about a hundred faeries, and below nearly 50 marks, a turn... I find a path through the wasteland to the grassy secondary behind 19 griffins, there I take Conflux and an external dwelling of air elementals. End of week: horses in the Citadel (although crystals and gems had to be cleared by scout heroes using complex chains). At the start of the second week, max skeleton transformer, Ciele in the tavern, total 28 air elementals. I gather them and all the forest brethren, go through the underground to pick a fight with Vistan who doesn't even take the external dwelling of Wyverns guarded by goblins (I saw it from the overview). The path is blocked by 30+ liches with Haste for Shackles of War — minus 30 centaurs (. On turn 126, I take a position to boost speed before exiting the underground (20+ monks above), counting on reaching the enemy's capital and that Vistan won't hole up there with all his power. It all worked out — the empty capital was nearby, Vistan on a Fly spell (has Shackles of War), and a scout hero with a company of 39 ghost dragons and 9 wyverns — an easy victory. Hydras were built in the castle, one left unbought. The opponent surrendered. Thank you for the game.