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Which faction poses the greatest challenge for the Dwarves?

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#79
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My answer to Peasant-ZOMBIE

I really like your competence :)!

For the particularly gifted, I'll explain in more detail:
Most maps feature a confrontation between three or more opponents!
Necromancer is not a very strong rusher, just like the Dwarves, so the game always drags on, and during that time we manage to overwhelm the opponent! And one more time: N-E-C-R-O plays with A-N-Y C-A-S-T-L-E, like it's his own!

And now, to the point of my previous post (assuming that both players understand their races and know how to play them):
- if the Necromancer has one Castle, the undead lose to the Dwarves in a one-on-one fight;
- if the Necromancer has two Castles, there is some interest, but the undead still lose to the Dwarves without much difficulty, but they can put up a bit of a fight with spells like: Domination, Berserk, and Blindness + skillful spellcasting, and of course, skillful Dark magic, although that's like "locking the barn door after the horse has bolted";
- if the Necromancer has three Castles, then the undead have a chance against the Dwarves (I've had this happen many times – I win and lose about half the time, it's just physically difficult to defeat so much meat!);

I think the Necromancer's greatest strength is the hero himself, and from the army – the Ghosts (when there are many of them), these are the only ones that always create problems, but in general, the entire army is very weak!

I repeat once again, play at least once against an equal opponent, and you will be convinced of the truth of my words!
I have played against strong opponents, and I really know the balance of power between these two races!

Added after 47 minutes
This week, another Battle of the Century #2 is coming up: Dwarf vs. Orc!

If I lose again, I'll have to create a similar topic!

I remind you that the battle will take place on the "Lands of the Outcasts" map, on week 1 of month 4.
My friend's build (playing as Tisling) – focuses on the Castle.
My build (Ingvar or Helmar) – Perfect Knowledge of Runes, Greatest Rune.
1. Skillful Light: Righteous Fury or Protection.
2. Skillful Attack: Tactics, Attacking Guard, Retribution.
3. Skillful Leadership: Runic Harmony.
4. Skillful Defense: Evasion and Last Stand (if there is a Resurrection Rune), if not, then Endurance and Defensive Guard.
5. Permanent Luck: Soldier's Luck.