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#246
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Rift
I have a question – is there a way to influence the triggering of passive skills in creatures during online play? If so, how can this be reliably tracked? Yesterday, I had a somewhat unusual situation – the opponent's Necrodrake "aged" my units 4 times in a row (out of 4 attempts):smile29: It seems that the probability of this happening is 20%, but here it was 100%...
No, the probability remains at 20%.
Try experimenting with a coin. How many times out of 1000 will it land on heads? 500 – according to the theory of probability. Even if the first 50 times it lands on tails.

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