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#158
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There's a suggestion to increase the turn limit to 10 minutes in the next stage... based on the following:
Smerti_PO
In 8 minutes, I could only manage to move Oro, and even then, not always completing the entire turn. I had to give up on a fully developed Razazak, level 20, with high attack, defense, and Chaos magic, because there wasn't enough time for him. Oro only had a basic ice spell from the Chaos spells. Eventually, I just got tired of wasting time and losing momentum every turn.
I also sometimes didn't have enough time to do some important things; I won't even mention moving the cockroaches...
Of course, the game already takes a long time, but often a turn takes 10-12 minutes instead of 8.

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