Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
My standard tactic:
Week 1: Capture mines and lumber mills, build a town hall, guild level 1, marketplace (if resources allow, build guild level 2), skeletons, zombies.
Weak neutral creatures are defeated.
Week 2: Build a magistrate, vampire princes – immediately go for sulfur, guild level 2, then liches, but don't engage them yet, defeat all medium-strength neutral creatures, sell unnecessary artifacts at the end, and build a capitol.
Week 3: Buy all vampires and liberate the remaining mines, build guild level 3, if there's no plague, upgrade liches and go to capture a weak castle. On the way back, clear out the Dwelling. Ideally, build a stronghold by week 3.
Week 4: Clear out castles – send everyone to the Necropolis. By that time, the army will be quite decent. Check the tavern – if the enemy already has level 7 creatures, build messengers. If not, finish building the castle and undead.
Then, finish building the guild, and then focus on dragons (although by that time, they will probably not be needed by many).