Alternatively, we could use an existing one, like the one used on the forum to select castles. For example, we create a list of 8 castles numbered in order, and players choose odd or even. The winner is determined by the number of the first castle from the resulting pair. If a castle not on the list (the ninth) is selected, the randomizer is restarted.
Alternatively, we could use an existing one, like the one used on the forum to select castles. For example, we create a list of 8 castles numbered in order, and players choose odd or even. The winner is determined by the number of the first castle from the resulting pair. If a castle not on the list (the ninth) is selected, the randomizer is restarted.