After all the rests, the bottom was flooded with spawns, 1 stack :mad: but in the tavern there's Gunnar and the artifact Necklace of Swiftness:)
111 Shakti takes the Griffin Conservatory mini, 4 heroes along with Pir give a ballista.
112 Shakti takes the second Griffin Conservatory mini, artifact +3 to spell power. 2 roads, on one Gunnar runs into flyers going up, meaning the other is probably the underground outer.
113 via a chain I give angels to Gunnar, he breaks through to the top, there's dirt there.
I go along the road and there's an external dwelling of Minotaurs :rolleyes: .
114 I take the external Minotaur dwelling, a castle, I build a tavern there, buy Septienna, and she goes to scout the castle for the Shield+4, along the way she also takes the Crown+4. Gunnar has Earth and Pathfinding.
115 I take the Shield, Gunnar runs back on the Minotaurs.
116 I bring everything to Gunnar, buy the Minotaurs in the secondary town, they attack 20-49 Wasps for +5% magic resistance, there are 41 Troglodytes, they fought decently.
117 I bring the Minotaurs and the native (built +portal), attack 20-49 Crusaders (33) for the Sword+5, exchange for a few Troglodytes.
121 Army delivery again, 20-49 Crusaders (34), this time a Flask +2 HP +a bunch of Dragonsteel gems :confused: (no idea why so few), I open the overview and it turns out the underground outer is off-road, and the second road leads to a secondary Dungeon underground :confused:
122 I break through there, immediately there's a Dwarf Cottage (20) and an Imp dwelling (40).
123 I run towards the castle, there's another road going up, apparently to Solmyr.
124 I take the castle, the guild has neither Slow nor Haste :mad: and nothing for expert Earth either :smile18: then 50-99 Medusas (62+15 hydras), behind them a chest and an external dwelling of Eyes, in the chest 10000 experience :smile54: and I head up.
125 I take the Earthquake scroll, I don't quite reach the guard up top.
126 I enter the broken guard and Solmyr meets me from above.
Solmyr 1 0 10 8(75) expert Wisdom, expert Air, advanced Sorcery.
1 Angel 4 Nagas 139 Gremlins 1 Mage 1+1+1 Gargoyles
Gunnar 13 10 6 6(15) expert Tactics, expert Earth, Pathfinding, advanced Wisdom
1+1 Angel 24 Minotaurs 41 Troglodytes 16+1+1 Harpies
on Tactics, everyone forward.
Round 1: Angels take out the single Gargoyles, I cast Protection from Air on the Minotaurs, his Angel takes out my Harpy and Slow on the Minotaurs so they don't reach the Gremlins, my Harpies take out the 3rd Gargoyle unit, Gremlins hit the Angels, Nagas also hit them.
Round 2: Cure on the Minotaurs, my Angels finish off the opponent's Angel, Minotaurs kill the Gremlins, Harpies kill the Mage. The enemy Naga + magic kill my Angel.
Round 3: I attack the Nagas with everything, but the Minotaurs don't reach them and 1 Naga survives, magic flies at my Angel, he dies, the opponent surrenders.
Then I bring the army and go along the road, there's a fork, one path is taken a bit by Gunirson and I send Pope along the other since a lich and a Griffin Conservatory are visible there.
I enter the Griffin Conservatory and... it's not taken :) I see the Trog, I go in without thinking, they drop max all the trash and 4 Minotaurs, I run further and stop not far from the castle.
127 right in front of the castle there's a beehive for 10-19 Cyclopes, result: -2 Minotaurs +6 Wyverns
I split the Angels and Wyverns and attack the castle since the remaining troops have gathered in the fort.
Here, even though the opponent managed to cast Chain Lightning at the end of the battle, it no longer decided anything.
Thanks for the game. We played quickly and interestingly! :smile54: