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"Might vs. Magic"

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~no1_knows_me~
~no1_knows_me~ (Blue, Barb, Crag Hack, Crag Hack) def Javdet (Red, Dungeon, Deemer, Deemer) 2sm4d(3) 2.4.3. :eek:

Now that was a battle:smile14:

Thanks for the great game.

The game is great but exhausting, until a mistake or whoever has stronger nerves:).

Bad spawn from above and slow roads. Took a week to reach the secondary town (turned out the other two were one and a half times farther:mad: ), obviously there could be no talk of a magic rush. I could have switched to a specialist imps spec with probable logistics, but for the sake of a clean experiment I kept my main unchanged. The result of the experiment is perfectly visible in the picture in the post above:) I continued playing only because of 12 angels and pickups, and there were: 1 Evil Eye, 2 Medusas, 1 Minotaur, 1 Manticore, an unclaimed Troglodytes, horses, then the native secondary town with 2 stacks of Mighty Gorgons. But things were bad with speed and especially stats. 1st Dragon Utopia - red orb:D and Boots of Speed +2, 2nd Dragon Utopia - book of fire magic. In 2 treasure sites from relics - Boots of Levitation and Captain's Hat:smile54: , only got lucky with a Pandora's box giving earth magic. In 2 dungeons in the top-tier dwelling an Imp instead of the needed control building. In principle I could have continued indefinitely, because Crag Hack with Chupa didn't take me in Castle, and I was crawling around this huge and slow map. In short I attacked myself and got smashed. 100 Minotaurs died in one round. And there was a moment in the middle of the game when I could have decided everything, but I blundered - there were 2 blinded stacks and tons of mana, I should have been shooting and blinding again, but I started messing around with quicksands and the opponent bought himself out. In short, my own fault.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.