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Skills in the game

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#78
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My skill selection process goes like this: if there are ranged units, and this usually applies to Goblins and Mages in the Tower, then they need tactics to provide cover. This also usually applies to the Castle – archers and monks.

If it's a Necropolis, I usually max out the Necromancy skill, although if I see that there's an opportunity to gain a few levels nearby, then when a Logician appears, I need to recruit it.

And Earth magic almost always rules – it provides mass slow, mass shield, controlled teleportation, and much, much more.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.