Skip to content

Skills in the game

User Avatar
#76
Auto-translated
Well, since we're talking about it...
Let me chime in too.

1. Logistics.
I always take it for all heroes. Instead of Necromancy, I choose Logistics on the chest. When choosing between Logistics and, say, Castle, I always pick Logistics. It's the most important skill, and Kirill is just overpowered.
2. Armor.
I also value it highly. If I have to choose between Earth and Armor, I'll think about it, but I'll ultimately choose Armor. And in the arena, I often choose +2 to defense. Mainly because of the Canned Goods, I'm hesitant to go into the dungeon without it. And it also causes a lot of trouble for the opponent in battle. I won't even mention the Swamp Tank and the Rampart's Armor, I don't know how to kill them at level 20, except maybe with magic.
3. Earth.
No comments needed, I rarely refuse it. Yesterday, I didn't take it on the second level for Gosha.
4. Air/Tactics are somewhat equal, I take them when the above-mentioned skills are available. If not, I rarely take them (for example, if I see that I need to defeat Cyclops with 121, Tactics makes it more pleasant), I'm picky, so I often have Wisdom on the sixth level.
5. Offense.
6. Archery/Intelligence/Pathfinding/Wisdom are all in the same category, I choose based on the situation.

The Hut with Goods is useful for weak heroes, and it's desirable to have at least one hero with Literacy