Skip to content

Skills in the game

User Avatar
#69
Auto-translated
Ethereal
Tactics - maybe, but Wisdom always! On maps larger than average, there is always an opportunity for Swamp and Barbarian to capture another faction's castle and build the guild up to level 4-5. Not to mention that Earth magic books and so on, which are sometimes found in Dragon Utopia, become useless without Wisdom.


Marksmanship is good for Tower. But for others, Attack ultimately gives a greater bonus to damage. For ranged armies, Tactics is more useful for favorable positioning of shooters, and Defense for those guarding them.


...and their absence happens very rarely and on maps smaller than average. :)

If considering the game based on the forum template, you don't actually run for more than 4 weeks here, and building up to level 4-5 isn't that simple, as it requires development + it's not a given that you'll be lucky with magic... The only thing is hope for Pandora's boxes, which might give something decent... Tactics is also a good skill, but if more necessary ones aren same learned, it's not worth taking; however, if for example Logistics, Attack, Defense, and Earth Magic are already learned, why not take Tactics if offered... Regarding Wisdom, I think you should play more carefully, because if you have some magic book, you definitely don't need Wisdom—the hero will know everything without it ;)
Marksmanship is good not only for Tower, but wherever there are other good shooters; for example, Castle has an excellent start!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q