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Winga's build was far from perfect. Under the described conditions, logistics are still unnecessary. Why take "Rain of Arrows" with "Enchanted Arrow" and "Magic Light"? This is completely contradictory. If it's light, then don't take "Rain of Arrows" and "Enchanted Arrow," and if you take "Enchanted Arrow," then go for chaos. Where's the "Haste" aura? Considering that tactics are being nullified, you should have taken this skill. Of course, you should have taken "Dancers of the Wind"; they have more speed than "Dancers of Death," and they should, in theory, be able to reach their targets. The choice of Dryads is absolutely wrong, and the Druids too.
Mish-gan, congratulations on the victory. But I am absolutely certain that you play better than your friend. The proof is simple – play the same game again, but switch roles. You play as Wingahel!