HeroesWorld, HeroesLeague, and HeroesPortal
"Skeleton Haymaking"!
Tournament Rules:
1. General Provisions:
1.1. The tournament will be held from October 26 to November 24, 2009.
1.2. The tournament is held simultaneously on three Internet resources: HeroesLeague, HeroesPortal, HeroesWorld.
1.3. The tournament is held on the following game versions:
Heroes II: The Price of Loyalty 2.1 (English), Heroes II: The Price of Loyalty 2.1 (Russian).
It is not permitted to play on earlier versions of the game where many bugs have not been fixed.
Playing in DOS and switching from one version to another is prohibited.
1.4. Tournament winners receive rewards corresponding to each of the resources (rating, statuses, etc.) on each resource.
1.5. The player who achieves the highest rank among participants playing in the JOINT tournament is declared the Winner of the joint tournament.
1.6. ATTENTION!!! Throughout the tournament, the player IS OBLIGED to make saves at the beginning or end (both options are mandatory) of EVERY game day and store them on their computer! The judge has the right to demand daily walkthrough saves and explanations for them from ANY player, up to the description of the tactics of a specific battle.
In the absence of satisfactory explanations (from the judges' point of view), the player's result will be annulled.
If there is a satisfactory description of the walkthrough but the necessary saves are missing, the player is credited with a defeat. The statute of limitations (during which daily saves must be kept) is 7 days after the results of the round are finalized.
1.7. The tournament leads are: Dust on HeroesLeague, Lady Lion Star on HeroesPortal, and Qwerty on HeroesWorld.
1.8. The player must name their final save with their nickname, followed by "S", and send it to the address: hmm2@mail.ru
2. Walkthrough Restrictions:
2.1. It is strictly PROHIBITED to use cheat codes, forbidden bugs, and game exploits in the final run, hack saves, or manipulate computer players in hot-seat mode. The use of standard cheat codes for the purpose of initial save scouting is permissible. However, after scouting, the player must load the starting save and start the game again.
2.2. Rule for digging up the Ultimate Artefact (UA). The UA can only be dug up after visiting ALL obelisks. To prove this fact, the player must send another save along with their final save to the organizers, showing that all obelisks were visited before digging up the UA. The suffix "UA" must be added to the end of such a save name.
2.3. Moving a hero who was ransomed after fleeing/buying off in battle on the day they fled/bought off. It is permitted to ransom such a hero on the day of fleeing/buying off;
a hero who was dismissed/killed in battle can only be ransomed and moved on the next day after their dismissal/death;
if a hero fled/bought off/died in battle during the turn transition, they can be ransomed and moved immediately;
2.4. Visiting graveyards, demon caves, and ghost ships. Visiting ships with skeletons is permitted.
2.5. The use of "Haunt" magic and the "feeding" of spirits technique is prohibited; i.e., only one battle with a given squad of spirits is permitted, and it is mandatory to make a save before the battle and immediately after it.
2.6. Buying spirits (ghosts) is prohibited.
2.7. Using monster growth weeks of +5 and months of double monster population is prohibited. If such weeks and months occur, the player must "roll back" until such a week and month do not occur. In case of great difficulty, the player may write a PM (private message) to the tournament judge, and if the judge decides that this phenomenon does not distort the Gameplay, further play may be possible.
3. Tournament Goal:
3.1. The goal of the tournament is to collect 2000 skeletons in the minimum game time.
3.2. The primary victory criterion is the number of days. The secondary criterion in case of equal number of days is the number of skeletons.
4. Preparing the Final Save.
4.1. The final save should be made at the end of the game day after one hero has obtained 2000 skeletons.
4.2. Skeletons must be collected by one hero. If skeletons are held by several heroes, the number of skeletons of ANY hero chosen by the judges will be counted.
4.3. The email with the save must contain:
-) the winning save itself;
-) email subject - player's nickname;
-) indication of nicknames on all three resources;
For example, the email subject is Skeleton Haymaking - Alex_R,
a save named Alex_R S is attached to the email, and the email states: nickname on League - so-and-so, nickname on Portal - Alex_R HW, nickname on World - Alex_R.
5. Everything About the Starting Save
5.1. Download the save and map.
Note: The save and map are archived using WinRar 3.62.
5.2. The downloaded save must be placed on your computer in the Games folder within the directory where Heroes 2 is installed.
5.3. Load it and start playing at any time convenient for you, while remembering to make daily saves at the beginning and end of each game day.
5.4. Save upon achieving the desired result, naming this save in accordance with the requirements.
5.5. A full description of the tournament map is encouraged (optional).
5.6. Send this save to the specified address (in the rules of this tournament).
5.7. Wait for the results to be finalized.

Орден Феникса – харизматический :) лидер