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I think it's great. It would be nice to find an opponent who would agree to play on the new template. Regarding connections, it might make sense to make them 13-16, 14-17, 15-18, and also place guards with a strength of 3000-6000 on them. And the rule about resetting after each encounter still needs to be refined.
The idea is good, but ultimately, a contact-based game depends not only on the structure of the template but also on the playing style of the opponents. I suspect that they will still resort to turtling and engaging in petty tactics. To prevent this, either remove them altogether or make them weak enough. I might be wrong.