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#413
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Mish-gan
We're playing version 3.0.

I'm lucky that not all of his units reach me on the first turn! BUT if he reads Avenger's post, I'm doomed, no question about it. The thing is, if he takes Tactics, Aura of Speed + Boots of Speed = "I can start looking for a funeral home"!:(

The main thing for the Orcs is to make the first attack, and then we'll see who wins!:smile10:
If you're playing on a large map, I can tell you how to develop a good Orc... :smile20: But you'll need a high level...

And the hero should be "pure," meaning without unnecessary skills...
You take Haggle.
You level up Skilled Logistics (pathfinding).
Skilled Leadership - Rallying Cry + Remembrance of Our Blood will give you - Battle Frenzy, Aura of Speed.
Skilled Offense - Tactics - Battle Fury - Retribution (Battle Frenzy is required for Retribution).
Skilled Defense - Here, the choice is twofold. You can take Resistance - Protect Us All - Preparedness (appears when Tactics is chosen in Offense), or you can not take Preparedness and take Dodge, which is also good against Elves...
Higher Education - Fire Fury and Endurance.
Of the artifacts, it's definitely desirable to find a Ring of Speed, which can also help, and Boots of Speed, a cheap artifact that is often found - with it, the Chieftains or Executioners can reach any unit in one turn. Tactics will block Wingael's tactics... You can try to find assembled Dwarf artifacts for the Orcs (Stone Skin and Dodge at the start of the battle) or Lionheart.
For the Cyclops, several assembled Dragon artifacts would be good.
Dragon Ring - Dragon's Breath, Dragon Shield, etc.

Added 9 minutes later
By the way, if you find a Unicorn Horn Bow, the Cyclops will have a great time; they will shoot at enemy archers without penalty - they won't like that very much!

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