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#504
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Hermit(blue, tower, Solmyr, Gurnisson) def Kash(red, inferno, Pyre, Pyre) panic 137

We started playing on Panic on fast roads. I didn't capture the wood mine, but there was plenty of free wood, and I even forgot about it. Gurnisson is in the tavern – I decided to level him up; there's no one else. The roads are fast. On the first day, I broke through to the Necropolis respawn point, captured a village and two dragon stone and crystal mines there. I took a crypt. On the second day, there were three medusa huts, two dwarf huts, and I cleared two paths to adjacent respawn points. One of the paths was guarded by a pack of cyclops. I had to fight them with Solmyr in a chain. I lost a nag and a sorcerer. I didn't even build a town hall, but I reached level 1-7 in the castle, and the wood ran out, but there are no mines. But I already captured all the mines at the Necropolis respawn point! There's only one road, and it leads to a swamp where there's a Conflux village, but the roads are fast. I see that the path to my opponent on the fast roads is guarded only by many dendroid guardians. I was afraid that Pyre with logistics would attack now, so I cleared them out myself, and Doremi with a golem went to the opponent's respawn point. The opponent didn't attack this turn, but only killed Doremi, and I took Gurnisson and Solmyr back. I didn't have time to detach Solmyr's single units. On the next turn, Pyre, who was leveling up almost as much as Gurnisson, but instead of ranged attack, she had logistics, reached Solmyr and killed him and tried to kill Gurnisson, but he ran away. But she also spent her mana and had only 10 points left. 75 demons at the beginning of the third day on Panic – it was an unpleasant shock. :( I exchange absolutely all resources on the market, buy back Gurnisson, take even troglodytes into the army, and attack Pyre. I managed to slow everyone down and prevent anyone from getting close to the archers, and I killed everyone; she ran away with 20 demons. I go to the opponent's capital and capture it on day 137. There isn't even a town hall, but there is a GM4 for my advanced wisdom (I did the right thing by not learning air magic, but instead leveling up wisdom), and a castle. The opponent, seeing no chance, surrenders.

Thank you for the game.

P. S. I'm starting to change my opinion about Inferno as a weak castle...

Всё не так плохо как Вы думаете. Всё намного хуже!

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