And regarding the map, I'll figure it out myself. There will be empty spaces (in the sense that houses won't appear in the forest with the same frequency as in the city, and monsters won't be waiting around every corner, especially since they will be characteristic of each map and location), but I will try to avoid bare landscapes and forests without bushes, etc. However, for example, there will be less vegetation near paths, because walking on grass doesn't make it grow faster, but rather the opposite.
Added 5 minutes later
I'm also thinking, maybe it would be better to make the road (path) from the landscape itself? That is, not choose from the attached ones (ground, stone, and something else), but try to use scorched earth or ordinary earth, layering them on top of the grass.